RimWorld

RimWorld

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MT - No Ruins [1.0]
   
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24 maj, 2017 @ 16:33
19 okt, 2018 @ 0:06
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MT - No Ruins [1.0]

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[Mittsies' Tweaks - No Ruins]
Ever wanted that cozy feeling of "I was here first?" instead of dropping down onto a planet already littered with ancient buildings? This mod will remove all ruined buildings and ancient casket shrines from appearing at map generation so you can have that nice clean-slate feeling when you start a new colony.
27 kommentarer
BMF 28 jul, 2022 @ 19:00 
so dont use it.
Man 2 nov, 2021 @ 19:20 
Man, this kinda ruins the whole "You were not the first, You will not be last" kinda vibe this game has :(
Augger 23 maj, 2020 @ 13:30 
any chance this could be revived?
Winterbottom 19 apr, 2020 @ 11:26 
rip, hope someone picks this one up
Mistletoe The Bard 4 okt, 2019 @ 22:43 
Just wondering does this also stop the generation of ruins for caravan? I plan to search for ancient shrines and ruins with caravan, but I don't want them on my starting map.
Lazlo 25 apr, 2019 @ 11:22 
Yeah, any chance this will ever be updated to keep ancient dangers spawns but not the broken ruins?
DeminRamst 3 nov, 2018 @ 20:14 
I was really hoping for an option to remove the random ruins, but not the Ancient Danger.
Mittsies  [skapare] 19 okt, 2018 @ 0:06 
Updated for 1.0
Smoking Skull 31 aug, 2018 @ 17:00 
That was fast! Kudos and THANKS!
Mittsies  [skapare] 31 aug, 2018 @ 16:56 
Updated for B19