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This area:
http://imgur.com/s9u1m1Y
Is too big. This does not make sense to have, since even if you made Ts arrive 1 or 2 secs before, the Choke Point would still be the same. Good map. IF you keep devoloping it, it will become a masterpiece of a map, i promise.
-the map is oversized; lower the entire maps scale
-there are too many empty spaces- try to think of A long on Dust II
-specifically mid has too big of an elevation gap and huge oversizing to it
In the future, I would suggest using mostly custom textures and props; the hard work WILL pay off. Also, make it have a distict theme. From your Greybox version of the map, I can make out a city, which might be a good idea to carry on with unless that wasn't your intention. I think you pulled off A site fenominally, but to be completely honest with you I dislike the B site area: there is too much crowd in passageways and the CT area. Though the balcony is good, it's fairly simple. I would suggest messing around with it and maybe making a passage too it from T-Spawn.
I hope you can take these ideas into consideration. Thanks.