XCOM 2
Not enough ratings
Vortex's Mod Compilation Pack
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
137.607 MB
19 May, 2017 @ 10:37pm
4 Jun, 2017 @ 4:45pm
4 Change Notes ( view )

Subscribe to download
Vortex's Mod Compilation Pack

Description
This mod is a ever expanding compilation of my mini changes and some larger ones. Some of the mods are pre-existing and standalone. However this was mainly created to put my small ideas together as they were not big enough to warrent releasing.

Mods Included-

-1. Persistent Shells (Standalone) http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=750413415

-2. Xcom Lens Flare

-3. Mag and Beam Shotgun Reload Sound Fix

~Mod Features~


1. Persistent Shells



-All Vanilla Conventional Weapons are Impacted (Including Central's Rifle)

-As added Bonus, Central's Flashlight has Been Bugfixed, it Now Actually Works

-LWS SMG Supported

-LWS SMG Ejects Smaller Calibur Rounds as an Attention to Detail

-Sniper Rifle Ejects a Shell on Reload Animation

-Shot Gun Ejects a shell on Reload Animation

-Low Performance Hit!



2. Xcom Lens Flare

-Lens Flare Added to all Xcom Weapons

-LWSMG Supported



3. Mag and Beam Shotgun Reload Sound Fix

-Removes the Shell Eject Noises from the Magnetic and Beam Shotguns Reload Animation




Compatibility-

Much like my other mods, this one overwrites Archetypes, most mods do not touch them however if they do this one should be safely overwritten with no game breaking effects.


Notes-

I plan on expanding this compilation as time goes on, please give feedback.

DO NOT INSTALL STANDALONE VERSIONS ALONGSIDE THIS MOD!

Other Mods by Me-

-Edited Ragdoll Physics and Effects Redux http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=765379187

-Advent Flashlights http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=722174182

-Armorless Kevlar Parts http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=741333272

-Unified Gremlin and Bit Movement Speed http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=744470297

14 Comments
Jewels  [author] 25 Apr, 2019 @ 8:54pm 
when ever I consider it finished, I am trying to crack one last feature on my list
Saint Mattis 25 Apr, 2019 @ 8:53pm 
When will the overhaul mod come out?
Jewels  [author] 26 Mar, 2019 @ 10:27am 
This mod is being featured in my overhaul mod that’s in development :)
GoProne 26 Mar, 2019 @ 7:34am 
I would Love to add it to my ~Rebellious~ Mods collection but it isn't WotC supported and I can't have big bugs but I would love to see a Grand update for WotC if possible! ^u^
And.... please take your time, quality mods take time to make ^w^
Dragon32 5 Jun, 2017 @ 10:21am 
Hey, no worries most of us on here are :)
Jewels  [author] 4 Jun, 2017 @ 4:48pm 
sorry for releasing with such a bug, I am only human
Jewels  [author] 4 Jun, 2017 @ 4:45pm 
Fixed, that error was actually causing the shotgun to not have a physics asset, good catch
Jewels  [author] 4 Jun, 2017 @ 4:38pm 
Looking into it ASAP
Dragon32 4 Jun, 2017 @ 12:15pm 
Spotted these in my launch.log. Not sure how relevant they are:

[0024.94] Warning: Warning, Failed to load 'WP_Shotgun.Meshes.PHYS_Shotgun'! Referenced by 'Xcom_CV_Weapons_Edited.WP_Shotgun_CV_Edited:GunAttachMeshComponent' ('Engine.SkeletalMeshComponent:PhysicsAsset').
[0024.94] Warning: Warning, Failed to load 'WP_Shotgun': Can't find file for package 'WP_Shotgun' while loading NULL

[0049.18] Warning: Warning, Failed to load 'WP_Shotgun.Meshes.PHYS_Shotgun'! Referenced by 'Xcom_CV_Weapons_Edited.WP_Shotgun_CV_Edited:GunAttachMeshComponent' ('Engine.SkeletalMeshComponent:PhysicsAsset').
[0049.18] Warning: Warning, Failed to load 'WP_Shotgun': Can't find file for package 'WP_Shotgun' while loading NULL
Jewels  [author] 23 May, 2017 @ 4:27pm 
It is actually the same effect as the one I use in Advent Flashlights :)