Stellaris

Stellaris

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Description
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Items (26)
ZBeautiful Battles
Created by Blackthorn
This mod improves the battle aesthetics of the game by making changes that alter the flow and spacing of space battles in Stellaris. - Updated for Stellaris version 2.2 Le Guin (0d1c) - Mod version 4.4 (PLEASE REFER TO CHANGELOG FOR DETAILS!!!!!!!) -COMMON...
War Name Variety (2.0 - The Invasion Begins)
Created by ArcaneData
Wars feel a lot more serious with a bit of naming variety! Before 2.0, the only options for war names were things like 'conflict', 'fight', and 'brawl'. It's been improved now, with dozens of names for different casus bellis, but they're still a little bor...
Tiny Army View
Created by folk
Tinyifies the army entries in the planet fortifications and army construction lists But most importantly, it simply moves the army attachments box closer to the cursor when you click armies. I honestly can't count how many times I build 12x armies and then...
No Clustered Starts
Created by Taw
◢ Uniform Empire Spread On the Game Details screen, set Empire Placement to Clusters. Updated for v4.1, if that is not the latest version please post in the comments! It is likely to continue working even if the launcher complains. The latest and past vers...
Multiple Crises - Cepheus Edition (3.4.5)
Created by Ryuichiro
Simple: You can encounter multiple crises in one game. One specific crisis can't happen multiple times. Multiple crises can't happen at the same time. The mod doesn't force all crises in one game it only makes it a thing that CAN happen. Detailed: By defau...
More AI Personalities
Created by cybrxkhan
Current Version: 4.1 (Released 9/23/25, Compatible with 4.1) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch (May be outdated) Paradox Forum Thread...
Fallen Empires Expanded v1.5
Created by MapleLeafWarrior
http://i.imgur.com/JN55Cyj.png Version 1.5 for Stellaris 1.6 "Adams" Fallen Empires are ancient, stagnating but extremely powerful empires, fully developed at the start of the game. They serve as late-game adversaries and can be allies or opponents of the ...
EG* - Purple Galaxy Texture
Created by ButtJunkie
Compatible with 2.3+ It'll actually work for any version of Stellaris since it's just a texture (even if it is outdated). Other textures: Multicoloured Galaxy Texture - A red-blue galaxy retexture. Neutral Galaxy Texture - A blue-grey galaxy retexure. Use ...
EG* - Multicoloured Galaxy Texture
Created by ButtJunkie
Compatible with 2.3+ It'll actually work for any version of Stellaris since it's just a texture (even if it is outdated). Another galaxy texture. Other textures: Galaxy Texture 1 Neutral Galaxy Texture - A blue-grey galaxy retexure. Use this mod if the cor...
EG - Larger Galaxy Sizes
Created by ButtJunkie
Compatible with 2.2+ This mod adjusts the shape of galaxies to be less uniform, allows for galaxy sizes up to 15,000 stars, and significantly decreases the size of the core (core previously had stars - felt that signficantly reducing the core size was a go...
EG* - Neutral Galaxy Texture
Created by ButtJunkie
Compatible with 2.3+ It'll actually work for any version of Stellaris since it's just a texture (even if it is outdated). Yet another galaxy texture. Other textures: Galaxy Texture 1 Multicoloured Galaxy Texture - A red-blue galaxy retexture. Use this mod ...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Dark UI - Alternate Icons
Created by ButtJunkie
Compatible with 2.2+ Changes the Trait, Ethics, and Civic icons as shown in the picture. Made to go with Dark UI, but you can use this without it if you wish. Compatibility: Ethic & Government Rebuild Svafa's Expanded Species Traits United Traits Extended ...
Dark UI
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.8+ This mod is a UI recolour, giving it a more neutral, darker...
EG* - Colour Coded Messages
Created by ButtJunkie
Compatible with 2.2+ Part of Dark UI (so if you use Dark UI, you don't need this). Colour codes messages as following: Blue for non-threatening diplomatic messages. Red for militaristic/threatening messages (war, invasion, insults, revolts). Green for nota...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
EG* - Cinematic System UI & Camera
Created by ButtJunkie
Compatible with 2.3+ System UI and camera changes to make the game as clean as possible for cinematic screenshots and video. - Removes orbital lines, navigation arrows and text. - Adjusts camera to allow further zooming in and no angle restriction. Cleaner...
Choose Syncretic Species Appearance
Created by artifex
This mod allows you to select the portrait and name of the species created by the Syncretic Evolution civic. It should be compatible with any mod that doesn't change the way the initial pops spawn on your homeplanet. Unfortunately, only Paradox-created por...
EG - Stronger Advanced AI Starts
Created by ButtJunkie
Compatible with 2.0 TLDR; Potentially gives the AI more fleet, more resources, more planets, higher planet development, and more pops. On average the advanced AI civs will start with 5 planets (as few as 2 to as many as 10), up to 70-80 pops, tier 2 buildi...
Animated Synthetic Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png To celebrate the upcoming Utopia expansion, which will allow the player to turn his species into synthetic creatures, here you have the synthetic progression path. SYNTHETIC DAWN UPDATE: -If you own the Synthetic Dawn DLC thi...
Advanced Ship Behaviour Modules
Created by [REF] Issen
Introduction Advanced Ship Behaviour Modules is a mod that aims to improve the current state of ship combat maneuvers. If you are unhappy about corvettes always charging forwards and battleships always sitting in the back, or you would like to have an arti...
48 Empire Colors Revival
Update 27.05.2022: Update of version number. Since vanilla has more colors now, this mod is mostly there for legacy reasons but will work regardless of version. Update 3.12.2021: Update of version number. Update 29.10.2020: Updated do work with 2.8 Update ...
Space Defense Agency
Created by folk
Allow the Space Defense Agency to operate on your space port for improved local subspace defense. The AI will use all the features of the addon. It all started when, I got annoyed at all these random space monsters jumping into my systems, triggering warni...
Enhanced AI
Created by Anex
http://i.imgur.com/fVVaDCS.gif Supported Version: Patch 2.1.1 Ironman Compatible: No Recommended difficulty : Admiral and Aggressiveness High Paradox Forum thread Link Complete rewrite of the old mod due to modding changes implemented by Paradox, thankfull...
Synthetic Portrait Pack
Created by dogkisser
I thought there was a lack of synthetic portraits, so I added a few of them! Nothing else, just the portraits in their own group. I may add to this as time goes on, but for now there's six different robots to choose from, multiple colours for each! FAQ: Ma...
The Belt (v1.6.1 Adams)
Created by xl Zema lx
Update for The Belt mod to version 1.6.1 FAQ's: - Q) Can i colonise with non robotic-pops? - A) YES, pick either the asteroid miners trait, enabling your species to colonise asteroids from the start, or use robot pops (droids or higher) to colonise and the...