Stellaris

Stellaris

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Stellaris Banks 1.5.1 alternate mods tryout
   
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Description
Trying out some alternative mods, to see how they play out
Items (19)
Auto Survey At Start Standalone (outdated)
Created by had
This simple mod adds the technology for automation science ships at the start of the player and the AI. Now this feature is part of Human Fallen Empires, you may unsubscribe, if using both mods. Ironman compatible, achievements uncompatible. Savegame compa...
Expanded Colours
Created by Veegi
4.1.* Compatible Expanded Colours Version 2.0 This mod augments the vanilla palette to a total of 195 colours in various ranges. Additionally, all the new colours are usable by the AI. Compatibility This mod is savegame, achievement, ironman, and multiplay...
Extra Events
Created by Ceph
About The Mod Extra Events is a mod that adds 63 brand new top quality events to increase the fun you have on Stellaris and also helps keep the mid-late game interesting. Now translated in every language allowed by Stellaris! Extra Events 1.9.11 for Stella...
Flags : Emblems & Backgrounds [Outdated]
Created by swefpifh
Hello and sorry for the inconveniance. I won't update this mod because i take time for others things. Above all, I would like to thank "Charanth" for taking the time to continue updating this mod. So I invite you to join the new page of the mod : https://s...
Fox Leader Mod
Created by James009
Compatible for 3.4.*, this mod improves leaders, their capabilities, adds new planetary policies, and new army types. 3.4 update Check out… Fox Human Cosmetic Overhaul Mod Fox Leader Mod v10 Those that lead are paramount to our survival. This mod changes l...
Megastructures
Created by Arheo
THIS MOD IS NO LONGER BEING UPDATED Try out our other mod, Native Preservation! http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=909547945 25/02/2018 - Update for 2.0. Updated for 2.0.* - Equatorial Shipyard redesigned, now titled, 'Equatorial Fabrica...
Monster Waves 2
Created by ScepraX
Stellaris version supported: Adams v1.6 Monster Waves 4 for Stellaris 2.0 has been released! Monster Waves 2 This mod spawns space monsters continuously. I found the idea of having space monsters as opponents fun but after the early phase of the game you s...
Multiple Habitats
Created by LordAssault
Just a small mod, that adds 4 new tiers of habitat megastructures: Standart habitat wasn't changed it gives 12 tiles, requires 5000 minerals, 100 influence and Voidborn ascendancy perk, 1800 build time. Mk2 habitat gives 16 tiles and requires 7500 minerals...
Multiverse: Solar System Spawner
Created by ScepraX
Stellaris version supported: v2.1.* Multiverse: Solar System Spawner New solar systems will start to appear during a game, ready for you to explore. Any solar system from the Vanilla solar system initializers can appear: hostile, miscellaneous and special ...
Native Preservation
Created by Arheo
Attention: This mod was very quickly ported to 2.0.2. I have not had time for extensive testing (or testing at all, for that matter.) This is NOT the overhaul update that was promised, but it *should* let the mod work with the 2.0.2 version of the game. It...
Networked Intelligence
Created by ECHO
Stellaris v2.3 (and v2.2.7) 4 different Networked Intelligence playstyles themed Psionic, Biologic, Cybernetic and Synthetic with new mechanics, traits and governments 50+ Additional technologies (Networked Intelligence faction exclusive) 50+ Additional sh...
Novio Magnum 3
Created by ScepraX
Stellaris version supported: v1.9.1 Novio Magnum 3 Extends the Vanilla base game with double the ships, components and buildings in the same fashion. Makes every station designable through the ship designer. Introduces aura components that need to be resea...
Pirate Waves
Created by ScepraX
Stellaris version supported: Adams v1.6 There's already Pirates Waves 2! Pirate Waves This mod spawns pirate fleets continuously and endlessly. The composition of the fleets will depend on the fleet power the most powerful player country in the galaxy has ...
Plentiful Traditions - Outdated after 2.x and up
Created by Artanis
MOD IN HIATUS - USE MY WORK AS YOU SEE FIT - I WISH YOU ALL THE BEST - BLESS YOUR FAMILIES AND CATS _ NO MORE TIME TO WORK ON THIS, MY CHILD IS YOURS Use "Expanded Stellaris Traditions" by Girion instead http://gtm.steamproxy.vip/sharedfiles/filedetails/?i...
Resource Spawner
Created by ScepraX
Stellaris version supported: v2.1.* Resource Spawner New orbital resource deposits will start to appear during a game, ready for you to exploit. Any resource deposit from the Vanilla game can appear: minerals, energy, research and strategic resources. Cust...
Star Forge
Created by Averax
Not enough minerals? Then you need A STAR FORGE! Like it's twin the Dyson Sphere the Star Forge absorbs the power of the sun to magically create minerals out of nothing! (Note: Even though it looks a lot like one it DOES NOT replace the Dyson Sphere. It is...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...
Utopia Expanded Legacy
Created by Scarecrow
This is the legacy version of Utopia Expanded, for Stellaris version 1.9. Utopia is finally within our grasp... Utopia Expanded This mod depends on Stellaris: Utopia. If you don't have the expansion, you can't use this mod. Utopia Expanded adds the followi...