Space Engineers

Space Engineers

Not enough ratings
Kinetic Ordnance Drop Assist
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.282 KB
1 May, 2017 @ 4:44pm
29 Nov, 2017 @ 7:01am
4 Change Notes ( view )

Subscribe to download
Kinetic Ordnance Drop Assist

Description
Simple script for generating gps points to assist in accurately dropping gravity based kinetic ordnance on planets. Obtains planetary centre from a control block, target's gps though camera raycasting and then some vector voodoo to generate a drop point.
Target gps and drop location gps are sent to an lcd panel and are added to the gps list when you read the public text.
Only works in a gravity well.
8 Comments
geniusface1234 29 Nov, 2017 @ 9:29am 
I wrote a script with similar function to this one, except you run with coords as x;y;z
Anyway since i got inspiration from this script, i left a link here
Cool stuff btw
Suggestion: have an option to put the point at the ship's altitude, which my script does
2crashandburn  [author] 29 Nov, 2017 @ 7:01am 
Should be fixed now.
geniusface1234 26 Nov, 2017 @ 10:37am 
Another test with a block of PBs set to pirate, sitting on the ground, while i am 200m away aiming direct at it. I ran the script, and it still says "Error: No Target Found"
Please help
geniusface1234 25 Nov, 2017 @ 2:50pm 
I am looking directly at my target and running the script, all of the blocks are named correctly, and i am at close range so inaccuracy on my part cannot be an issue.
However, the LCD is saying "Error: No Target Found"
Ideas on what could be wrong / what i could do?
2crashandburn  [author] 9 May, 2017 @ 2:46pm 
Setup is described at the start of the code. It's nothing more then place progammable block, camera and lcd on a ship. Set the correct block names, look at your target and run the script once.
overwerk 9 May, 2017 @ 3:23am 
hi, your script looks very interesting, can you put a basic description of what it does and how to setup it?
Verayon 8 May, 2017 @ 6:33am 
Finally i'll destroy the bases on the planet with my "railgun cannon" kkk

Is easy to configure?

Thx for the script!
Dr. Distortion 7 May, 2017 @ 10:59am 
I've been making a Mass Accelerator Cannon and it's pretty much finished. But I've constantly been trying to find a script that will help it accurately hit targets on a planet surface. I'll be testing this script later. Also, can you add more to the description about what to do to set it up?