Age of Empires II (2013)

Age of Empires II (2013)

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Age of World Empires
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New Workshop General: Graphics, Terrain
File Size
Posted
Updated
15.977 MB
20 Apr, 2017 @ 5:11am
24 May, 2022 @ 8:28pm
14 Change Notes ( view )
You need DLC to use this item.

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Age of World Empires

Description
If you prefer an Independent Architecture version of this mod, check this site:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1393917896&searchtext

Age of World Empires, or AOWE for short, is a DATA mod for Age of Empires 2 HD. This mod enables Eastern and Western civs have totally different generic unit skins, they don’t have to share the same European knights anymore. You can see lots of new unit skins from Eastern cavalry to Japanese Ashigaru pikeman. This mod brings us more visual diversity, enhances the game experience and makes the game more historically accurate.

Claim
PLEASE DON’T use the new cavalry and infantry unit slps made by me to make your own mod or post them on steam workshop without my permission. Because I’ve made great effort on making them.

ModDB site
Age of World Empires on ModDB

Instructions
AOWE works for the three DLCs. You need at least one of the three DLCs to run this mod. Since AOWE is a Data mod, you have to switch to this mod when you want to play it. Also, make sure this mod is on the highest priority.
1.Go to the Standard Game, above where you choose the maps, there is a “Data Set” option, change it to “Age of World Empires”, and start a new Standard Game.
2.If you want to play the Campaign mode, first START A NEW Standard Game with the Data Set option“Age of World Empires”. After you enter the game and see the TC, quit the game. After you quit, your main menu will switch to a background with “Age of World Empires” title on the upperleft. Then go to the Campaign Menu and play the campaign.
3.This AOWE version only supports the DLC campaigns. Age of Kings and Conqueror campaigns are not influenced.
4. If you want to play multiplayer mode with this mod, you need to make sure that all players have subscribed and turned on Age of World Empires mod, and make sure to select "Age of World Empires" when creating the game lobby.

New features
1. Unique knight line for Middle Eastern civs.
2. Unique knight line for Far Eastern civs.
3. Unique halberdier skin for European civs.
4. Unique halberdier skin for Far Eastern civs.
5. Unique Ashigaru pikeman line for Japanese.
6. Byzantine and Spanish share a whole new buildingset.
7. Chinese, Koreans and Mongols has more historically accurate Castle Age buildingset.
8. New Hussar skin for all the civs. New unique Hussar skin for Mongols and Huns.
9. New man-at-arm and champion skin for Eastern civs.
10. New pikeman and halberdier skin for Mesoamerican civs

Credits
1. Graphics of Middle Eastern knight, cavalier, Far Eastern knight and cavalier are made by Ivindor.
2. New Byzantine and Spanish buildingset is made by Ivindor.3. East European building set is made by Gwotyng from steam workshop.
3. New castle age buildingset for Chinese, Koreans and Mongols is made by my friend Huanglukuzhu, with the basis of Korean building made by Sanghwi from AOKH.
4. Eastern Halberdier is made by adongct from hawkaoe.
5. European Halberdier is the Danish Halberdier made by Courtjester1 from AoKH.
6. Frank Halberdier is modified upon the basis of the Swiss Pikeman made by Courtjester1 from AoKH. I changed the helmet.
7. Byzantine Halberdier is the Shielded Pikeman made by Dave3377 from AoKH.
8. New wingless hussar is modified upon the basis of hobelar from Age of Chivalry Hegemony mod. I changed the shield on its back to make it easier to distinguish it from the light cavalry.
9. Japanese champion is made by mehdan from AoKH. I add some player color on its legs.
10. Japanese pikeman and halbedier is made by Ivindor.
11. Eatern man-at-arms is made upon the basis of Eastern swordsman made by Dave3377 from AoKH.
12. Eastern champion is made upon the basis of a unit from Age of Chivalry Hegemony mod.
13. Meosamerican arbalest is Jorgito's new plumed archer.
14. Spanish house is from Portuguese Civ mod II.
15. Mediterranean watch tower is made by Warsmithy from AOKH.
Popular Discussions View All (2)
5
13 Mar, 2018 @ 6:20am
【Claim】I will leave this mod for a long time
Ivindor
0
22 Aug, 2017 @ 10:48pm
lubię to
Jurek Malinowski 2004
429 Comments
MetathraiN 26 Jan, 2023 @ 12:12pm 
Très utile pour une meilleur cohérence graphique;
SlickSamos 6 Jul, 2022 @ 6:02am 
This mod is the main reason to play HD over Definitive
无言、殁 21 Apr, 2022 @ 1:31am 
thank you for this mod very much!
Jarle 12 Feb, 2021 @ 12:32pm 
Can you maybe -rep my profile? xd
Enes 2 Mar, 2020 @ 4:34am 
why didnt you make regional monks ivendor?
Joker 16 Nov, 2019 @ 12:46pm 
Hope to see Age of World Empires mod in Definitive Edition
Tzaousios 25 Oct, 2019 @ 6:49pm 
Nevermind, I think I see what you've done with the Byzantine buildings. They look unique, and the castle (which looks quite Roman), as well as the church, are distinct from the ones used for the Islamic civs.
Tzaousios 25 Oct, 2019 @ 6:13pm 
All of the units are beautiful. If it included the Byzantine buildings from the Age of Empires II: The Slavs graphics set, it would be nearly perfect. Any chance the Byzantine buildings could be changed to that?
dav2008mon 29 Sep, 2019 @ 12:09pm 
Is not working, don´t know why...
改变了一些国家侦察骑兵和骑士以及他们进阶的模型,还有改变部分国家的兵种模型