Tabletop Simulator

Tabletop Simulator

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Rattlebones
   
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Type: Game
Complexity: Low Complexity
Number of Players: 2, 3, 4
Play Time: 30 minutes, 60 minutes
Language: English
File Size
Posted
Updated
407.499 KB
17 Apr, 2017 @ 11:07am
8 May @ 7:11am
10 Change Notes ( view )

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Rattlebones

Description
"Rattlebones", a dice building game for 2 - 4 players by Stephen W. Glenn.

Description
"Welcome, girls and boys. My name is Rattlebones, and you have been cordially invited to spend the day at my Fabulous Festival of Dice! Play games! Win prizes! Ride the train! I'll be wandering about the park, and if you're the first one to find me, you win! Won't that be delightful?"

Rattlebones is a game about transforming dice. You start with standard six-sided dice, and throughout the course of the game you can remove sides and replace them with other sides that let you do all sorts of wonderful things. Every time you score points, you get closer to finding Rattlebones and, er, winning the game. Yes, winning! It's an experience to six-sided-die for!

Game Summery
Setup
● Place the Rattlebones meeple at 55, 60, or 65 VP space (for 2-4 players). Players each get 3 d6 (black, white, gray) -- basic d6 but the '1' is replaced by Rattlebones.
● Place random tiles on the empty spaces on the board.

Your Turn
Roll a die. May spend 1-2 gold to roll an extra 1-2 dice. Then, use each die one at a time:
● if Rattlebones shows, move Rattlebones back one space; game ends immediately if it hits a player score marker and most points wins.
● if pips or Rattlebones showing, move one of your pawns clockwise that many spaces (RB=1) and use the space you land on. Typically, you may add a die face matching that space to the die you used (replace any face except Rattlebones).
● otherwise, take whatever action the face allows (e.g., earn a stock marker or star token, which you may later turn in for VP; earn VP; steal stuff from other people; etc.).

You can find the rules on a tablet ingame or as a PDF here[drive.google.com].
Background is derived from this mod.

How to use the dice is described ingame in the notebook under "How to...".

Have fun building your dice to victory.
28 Comments
Adil3tr 8 May @ 3:27pm 
Nice. You should post it as an individual “replaceable face dice” mod because so many games use these kinds of dice and people need them. I tried to isolate them but they were erroring out, and obviously you’ve made them so much better.
FragaholiC  [author] 8 May @ 12:12pm 
Sooooo...I came around to improve the "Zap Dice" (yes that is what they are called) since TTS included functions a long while ago that makes it more stable to use. And now you can resize the dice, put them in bags and store for later or even copy with the face disks. You don't need the "Popper" anymore, you pop the disks via context menu.
I put them in my "RPG Dice Collection" where I recommend you get them from instead of from Rattlebones mod. Hope the dice are working just fine now, enjoy!

RPG Dice Collection mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=383336414
Adil3tr 12 Jun, 2023 @ 10:28am 
I also made a standalone package of the dice from this mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2988417879
Adil3tr 12 Jun, 2023 @ 9:10am 
For anyone who needs the dice, here's a mod doing something very similar: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2788635073
Wattakuki 26 Sep, 2022 @ 7:04am 
I am also looking for the models of the dice, did anyone find out?
FromHell 6 May, 2020 @ 12:09am 
Any chance to update this one? Pls? Or at least could u upload the dice assets, pls? I'm after the dice assets, in fact. Thanks in advance for your time, and great mod btw.
mageKnight 3 Apr, 2020 @ 6:39am 
I would love to take a look at how you scripted the dice on this. But apparently all of the assets are missing, including the custom models, so it basically loads nothing.
Aeronomer 9 Sep, 2019 @ 2:46pm 
Bummer
FragaholiC  [author] 9 Sep, 2019 @ 2:20am 
@Aeronomer
I know, it was broken by the 12.0 Update, if you read my comment below. Not sure if I ever can fix this.
Aeronomer 8 Sep, 2019 @ 3:47pm 
This is completely broken