Stellaris

Stellaris

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Items (33)
!!Universal Modifier Patch (4.1.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
AlphaMod 2.8
Created by AlphaAsh
https://i.ibb.co/jfPcXQ6/alm-blurb.png AlphaMod modifies several dozen vanilla files so won't be compatible with much of anything without a patch. https://i.ibb.co/s9dxKZW/separatorsimple.png AlphaMod 2.8 now includes the supplement Civic Virtues. Do not u...
AlphaMod: C.U.I. (2.8)
Created by AlphaAsh
Custom UI elements for AlphaMod including support for NSC2 and other mod resources Developed for 3440x1440, with UI scaling set to 1.8. Feel free to try lower resolutions and different UI scalings, and report your findings and I'll see if I can make the UI...
AlphaMod: Civic Virtues (2.7)
Created by AlphaAsh
There will be no update of this supplement to 2.8, as it is being folded into the core mod, AlphaMod 2.8 New and tweaked civics for AlphaMod Rough and I decided we wanted to make civics a lot more characterful than in vanilla, and to tie them heavily into ...
AlphaMod: Fanatical (2.8)
Created by AlphaAsh
Edicts for really serious Fanatics in AlphaMod I've never really felt like there was a good reason to play an empire with a fanatic ethic, considering the benefits of having three non-fanatic ethics. Other than maybe for a roleplaying run. So, here's eight...
AlphaMod: Hostile Origins (2.8)
Created by AlphaAsh
Start on a hostile habitable home-world in AlphaMod Hostile Origins includes three new origins, allowing an empire to begin the game on a Molten, Frozen or Toxic Habitable world. A Bio-vault deposit is included with a hostile home-world, providing importan...
AlphaMod: Traditional Thinking (2.8)
Created by AlphaAsh
New and tweaked traditions for AlphaMod This supplement to AlphaMod provides eight additional tradition trees. See the slideshow for full details. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully - some trees...
Stellaris Performance Mod - Galaxy Tweak
Created by Red-Eyed_Gelynome
FOR STELLARIS 3.4 NOTE: THIS IS A STAND ALONE MOD. IT WILL WORK WITH OR WITHOUT THE REQUIRED ITEM. A Mod the changes the dust.dds as well as anything related to galaxy dust and Nebula dust The changes are minimal compared to the gfx dds tweak, I tried to b...
Stellaris Performance Mod - DDS Texture Tweak
Created by Red-Eyed_Gelynome
For Stellaris 3.6 NOTE: THIS IS A STAND ALONE MOD. IT WILL WORK WITH OR WITHOUT THE REQUIRED ITEM. A mod tweaks every dds file inside GFX/MODELS Folder with the Exception of Portraits, Planet _Diffuse and Ship _Diffuse (This is to prevent blurry portraits,...
AM 2.7/ESC 3.0 2.7+ CP
Created by AlphaAsh
Merges the changes to interface/resource_groups/topbar_other_resource_groups.txt made by the two mods. Put the mod below both mods in the load order....
AM/C.U.I./P&E CP (2.7)
Created by AlphaAsh
Adds Propaganda and Espionage's topbar additions to the end of the extended topbar of C.U.I. LOAD ORDER TOP AlphaMod 2.7 SLEX Propaganda and Espionage AlphaMod: C.U.I. (2.7) AM/C.U.I/P&E CP (2.7) BOTTOM...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Banned! (2.7)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.1 (Released 9/23/25, Compatible with 4.1) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6...
Diverse Rooms
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png PLEASE SIGN THE PETITION FOR A SCROLLABLE ROOM LIST! Stellaris' basic rooms are just that: 'basic'. I've always found them a little uninspiring and bland. Every single empire you encounter talks to you from a similar rectangu...
Expanded Colours
Created by Veegi
4.1.* Compatible Expanded Colours Version 2.0 This mod augments the vanilla palette to a total of 195 colours in various ranges. Additionally, all the new colours are usable by the AI. Compatibility This mod is savegame, achievement, ironman, and multiplay...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Gods & Guardians (2.7)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Guilli's Ship Components (no longer updated)
Created by Guilliman
Hello everyone, I've sadly decided I'm no longer going to support this particular mod. The new archo weapons really mess with balance and I just don't have the energy or time to flesh those out as well as keep the other ones up to date with the many game c...
Hands of State (2.7)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Homeworld Ethics (2.7)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-...
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
More Civic Points v2
Created by Sovoeon
------------------------------------------------------------ Changes: (vanilla >>> mod) Civic Points: 2 >>> 3 ------------------------------------------------------------ Other Version -More Civic Points- https://gtm.steamproxy.vip/sharedfiles/filedetails/...
More Civics
More Civics This mod is intended to improve your stellaris experience with adding bunch of new civics. Currently adds 30+ new civics with various possibilities. Currently only doing version update. Some modifiers have been disabled or removed via game upda...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.1.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
More Home Systems [OUTDATED] New version is separate workshop item
Created by Malthus
Compatible with Version 3.0.* Do you think the randomly generated starting systems lack character? Then this might be the right mod for you! This mod aims to add more interesting starting systems to use for the player and custom AI empires while keeping ev...
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
Multiple Crises - Cepheus Edition (3.4.5)
Created by Ryuichiro
Simple: You can encounter multiple crises in one game. One specific crisis can't happen multiple times. Multiple crises can't happen at the same time. The mod doesn't force all crises in one game it only makes it a thing that CAN happen. Detailed: By defau...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Propaganda and Espionage
Created by Zibbly
Propaganda and Espionage Introduction: An expansive addition to Stellaris that adds in a complete espionage system. - Prop & Esp is designed to fit as seamlessly into the vanilla game as possible, while providing new options to sabotage and manipulate othe...
Stellaris Performance Mod
Created by Red-Eyed_Gelynome
FOR STELLARIS 3.6 NOTE: REQUIRED ITEMS ARE NOT MANDATORY. YOU CAN USE THIS MOD WITHOUT THEM. ONLY SUBSCRIBE TO THEM IF YOU WANT A TO MAXIMIZE YOUR FPS BOOST. CURRENT VERSION: 6.0a -Updated to 3.6.*. -Removed anything related to galaxy dds (Nebula, Nebula c...