Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
years later I still don't know.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1134945036
10/10 would fly, crash, watch it fly by itself in circles, and crash again! ...again!
\/
\/
ive made somthing similar on a far smaller scale, for small ships wasnt strong enough to do what i wanted untill i made the ships medium sized or basically very large small ship size and just set a rotor group in the center to be basically as limp as possible.
they always would fall back down to the lowest point in their angles, aiming at the surface of the planet, causing the gens to always repel the force of gravity no matter how that ship was oriented to the planet, Cause the grav repulse drive was always set to aim straight down therfor pushing straight up
i SOooo want to make somthing like that for a large ship,.. alas the ships ive made large enough to need one, rot far to heavy a load strain to play effectively. unles ofcourse you want to crash players weaker sytem