Age of Empires II (2013)

Age of Empires II (2013)

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Death Raid RPG V2.8
   
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29 Mar, 2017 @ 6:44pm
5 Apr, 2017 @ 9:02am
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Death Raid RPG V2.8

Description
Story: Merlin has been taking control of England one province at a time and now he has captured London. It is your mission to stop Merlin's advance and capture or kill him.
~~~~~~~~~~~~~~~~~~~GOOD LUCK!~~~~~~~~~~~~~~~~~~~

This is a classic pick your hero RPG. In order to receive the best bonuses for your heros pick a civilization such as Mongols, Britions, Celts, Japanese, Etheopians, and Koreans.

NOTE: This map is designed as a 6 player multiplayer COOP map. It can be played with any number of players less than 6, but all 6 player slots and the two AI slots must be filled before starting game. Default is 6 players 2 AI (AI players will be booted on entry). To ensure the map works properly leave the player colors, teams, resources as standard, and lock teams. Game Difficulty is determined by the AI difficulty set before start of the game.

GAME NOTES: (Version 2.8.3)

~~~~~~~~STORE~~~~~~~~
Sabotia- Purchases 3 Sabotia for 1 king
Robin Hood - Purchases 4 Robin Hoods for 1 king (+2 range)
Seige Onager- Purchases 2 Seige Onagers for 1 king (+2 range)
Harald Harrade- Purchases 2 Harald Harrades for 1 king (+3 range)
Sabotar- Purchases 300 kills worth of bonus damage and health (+600 hp/+150 Damage) and respawning Sabetar with 30K damage
Friar Tuck- Purchases 6 Friar Tucks (20,000 health)/permanently unlocks heal areas (2 locations on map) and increases monks heal rate by 1 (each purchase)

~~~~~~~UPGRADES~~~~~~~
KILLS: For every 2 kills all you military units (current and future) will recieve +4 health and +1 attack (your food is your kill indicator)
To balance the game players that are defeated or leave game before completion have their kills evenly tributed to all remaining players.
RAZINGS: For every 10 razings you will recieve an additional king

~~~~ADDITIONAL NOTES~~~~
All units you buy later in the game will have the same attack and hp as the ones you already have.
Heal areas are unlocked by a player after buying monks for first time.
After buying super sabs once a player will recieve one respawning sab with +30k attack.
Set the game difficulty by setting the AI difficulty before start of game.
Buy onagers at the begining for extra kills but do not buy them later as they are ineffective against bosses.
Your starting 4 monks and 2 villagers will respawn when they die.

WARNING:
Dont stand in an allied spawn area your units will be moved.
Also dont try to exit you spawn area for the first few minutes as you are safe in your spawn area from the enemy.

FOR MORE HELP AND IN GAME INFO CHECK OUT THE FIELD of FAQ at bottom of map.

Created, developed, and maintained by Jonathan Young.
(STEAM NAME Rampage808)