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For the moment I'm having to use found vics as stash points and playing a nomadic lifestyle since I can only build a base IF I play an extended session and survive long enough to build one before my first save, as loading up a save after I get killed...even if it's in the same session...disables the iBuild menus.
Like I said, custom missions or by itself it works fine every time, but using it with this mission is causing problems.
I'm not script-knowlegable so I don't know what is causing the confliction, all I know is that there IS one somewhere.