Portal 2

Portal 2

857 ratings
Concord (Part 1)
   
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17.709 MB
16 Mar, 2017 @ 5:53pm
16 Mar, 2017 @ 7:32pm
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Concord (Part 1)

In 1 collection by c
Concord
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Description
For every complex problem there is an answer that is clear, simple, and wrong.
8 Comments
(((Derjeniche)) χ Alphα 7 Sep, 2017 @ 4:38pm 
Too easy and not creative
Hellraiser 24 May, 2017 @ 10:01am 
Some visual issues, but a good test overall.
Lcjacobpd 14 Apr, 2017 @ 5:40pm 
This was a great map, but I don't think we did it right... XD
Ruffysaster...!!! 24 Mar, 2017 @ 2:16pm 
Bit too short
>:FrozenDragon:< 18 Mar, 2017 @ 4:57pm 
Take a look at my map to see if you can get an idea. http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=732395540
>:FrozenDragon:< 18 Mar, 2017 @ 4:56pm 
Well first of all the wall textures aren't randomized you mainly used one texture for most of the walls. 2nd the cube dropper is using gel pipes... You don't use gel pipes as the tubes for the cube dropper. 3rd is the fizzlers now these fizzlers are quite annoying to setup i'd suggest you look at a tutorial on how to set those up. Overall i suggest you look at a tutorial on how to make underground maps.
c  [author] 18 Mar, 2017 @ 4:13pm 
Could you instead of just saying the map is terrible actually tell me what I did wrong? :epiczombie:
>:FrozenDragon:< 18 Mar, 2017 @ 6:48am 
Sorry to say but the map was terrible. I can see your new to underground style but i recommend you wait until you have fully learn't how to make underground maps.