Garry's Mod

Garry's Mod

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[TFA] Killzone SWEPs (Fixed Ironsights) - Part 1
   
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Content Type: Addon
Addon Type: Server content
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
61.648 MB
4 Mar, 2017 @ 10:09pm
6 Mar, 2017 @ 5:26am
2 Change Notes ( view )

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[TFA] Killzone SWEPs (Fixed Ironsights) - Part 1

Description
These are fixed versions of the TFA Killzone: Source SWEPs already on the workshop. I simply fixed the ironsight placing, as well as the model positions.

This is pack one of two.

This pack was created for an upcoming Killzone roleplay server

"Prepare for the final phase..."
11 Comments
Freedom 5 Dec, 2023 @ 11:08am 
YOU ARE THE GOAT!!!!!!! THE GOAT!!! i wish there was more killzone weapons sweps in the workshop, this game was so underrated
Gamer 4 May, 2023 @ 1:21am 
Nevermind, you have to download "TFA Base," it's in the GMOD workshop.
Gamer 3 May, 2023 @ 3:16pm 
They do not shoot, what am I missing? I have all Valve Source games and they still don't shoot. What's the problem?
Tonybito 9 Apr, 2019 @ 7:32pm 
well hey maybe one day we will get some +c_arms
Bandog 25 Jun, 2017 @ 9:45am 
Aw, shame. I'll be sure to check out the new project, though!
[L²] CMR99  [author] 25 Jun, 2017 @ 5:11am 
Sadly, I won't be working on these any more - as they were made for a server a friend of mine is working on, I'll only be making changes at their request - mostly bug fixes and such at this point however.

Sorry about that - kind of busy working on a project of my own at the moment.
Bandog 25 Jun, 2017 @ 4:44am 
Could you try adding +c_arms?

Bickels 5 Jun, 2017 @ 7:24pm 
Hey could you make custom arm extures based on your playmodel. Thanks love the mod
Mael Radec 9 Apr, 2017 @ 9:08am 
This doesn't work for me
Helghast Loyalist 16 Mar, 2017 @ 11:15am 
I suggest that you add TFA Base and part 2 to the required items list. Nice work on the addon. By the way, Could you also make them more accurate? I have to get close to a NPC to shoot him without missing.