Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
BR
Yeah, forcing it the generic icon... hopefully should do it. Or just copying the icon, renaming it and bundling it in. :D
I'm not good with graphics at all so I won't be creating a new icon, however since the error looks like it's searching for a seperate icon I might update the code to explicitly link to the generic icon it should already be using.
Last error in the error.log is:
[22:28:54][texturehandler.cpp:171]: Texture Handler encountered missing texture file: gfx/interface/icons/traits/trait_immortality2.dds
[22:28:54][texturehandler.cpp:317]: Couldn't find texture file: gfx/interface/icons/traits/trait_immortality2.dds.
(Was also complaining about Dedicated World's Ecumenopolis Preference though, there's about 30 lines of those two sets of errors alternating for the 12 minutes I played)
Soooo.. would it be possible for you to update it to have its own spiffy icon? :)