Sid Meier's Civilization VI

Sid Meier's Civilization VI

116 ratings
Medieval Era
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
3.760 KB
25 Feb, 2017 @ 7:18pm
4 Mar, 2017 @ 5:44pm
2 Change Notes ( view )

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Medieval Era

Description
Limits technology and civics to the medieval era or earlier. To balance this, the Ancient, Classical & Medieval technologies and civics have had their cost scaled higher.

How is limiting the technology achieved? By increasing the cost of any technologies/civics beyond the Medieval era so much so that they can't feasibily be acquired in a normal game. If I discover a better way, I'll improve the mod.

Popular Discussions View All (1)
2
27 Jul, 2022 @ 2:31am
Does this still work?
Provost
89 Comments
my sword my life 26 Jul, 2023 @ 3:08am 
please update!
Misfit 24 May, 2023 @ 6:01pm 
please update!
krokotai 24 Nov, 2022 @ 7:26am 
i can't play this mod, please make a update for this wonderfull mod so i think.
石川耕作 31 Dec, 2021 @ 10:40am 
求更新,update please
ESCAPED WARRIOR 4 Dec, 2021 @ 2:01am 
Tell me this works please?
Paul 28 Aug, 2021 @ 1:46pm 
This is great together with fantasy mods, no i never have to see elves with guns
Tadae 20 Jun, 2021 @ 3:51pm 
does this still work?
Verena 24 Nov, 2020 @ 12:23pm 
Please update
Septimius Severus 13 Nov, 2020 @ 2:42pm 
great mod please update
VioletWitch 19 Jun, 2020 @ 7:25am 
What instructions are you talking about? The only things in the files are computer language. I just want to make this work for classical.