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There is a severe lack of optimisation, tough (small/complex objects like stairs/fences should be turned into func_detail !)
7.75 A
8.28 A door
8.26 B
6.95 B (Depends on the spawn point)
7.35 B (Roughly what time it'll take if you get spawned in the back, close to the ladder, and not)
T
15.52 B
13.90 B upper
16.77 A
Compared to Dust2's timings
T
To Sec
B 12
A 18.3
CT
To Sec
B 7.9
A ~5