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To fix insert
w1_button = WorkerDrawButtonSetup()
also inside
elseif season >= 1 and season <= 3 then
It is so nice for play.
But there are some tile's image can't load.
One small issue however: The "draw one worker" button disappears forever if you hit rewind. No promises, but if I provided you a fixed script would you publish it?
Fixed with v1.08. Thanks for pointing it out.
All the bags except the green worker bag itself will now sort green workers properly into the worker bag. If for any reason an extra green worker is accidently drawn simply place it back into the green worker bag / supply directly. This will avoid the auto sort.
Just looked over my previous versions and 1.05 broke the 4 player winter tiles. This was because I recoded the setup phase in 1.05 to better match the new zones and used looping to cut 700 lines of code from the script.
Just pushed out 1.06 which fixes it. The green worker issue might be a little trickier to work around because that's an ID change on the object. Let me look into that one and see if I can get it out in a 1.07 patch.
Also on the subject of expansion material: I own the expansions but I want to avoid this mod getting DMCAed. There are free setups for this game on tabletopia but the expansion content is all considered premium and I'm going to respect that.