XCOM 2
Not enough ratings
XCOM2 mods core
   
Award
Favorite
Favorited
Unfavorite
Description
core mechanics, tweaks, and quality of game mods
organizing for error checking
Items (79)
A Better ADVENT 2
Created by DerBK
-- A Better ADVENT 2 -- -- Enemy Overhaul -- -- by DerBK -- -- Full Release 2.05 -- ____________________ NOT COMPATIBLE WITH WAR OF THE CHOSEN! For ABA:WotC go here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1126623381 ____________________ Fin...
Additional Dark Events
Created by RealityMachina
Latest UpdateAvenger Watch no longer spawns UFOs that will always intercept the Avenger, just ones that have a chance of doing so. Also fixed UFOs spawning from actions not meant to trigger it, like detecting missions in LW2. NOTE: Requires a new game for ...
Additional Icons
Created by GrimyBunyip
Introduces 5 new icons: Loot Indicator - Marks an enemy with loot Damage Icon - Shows the non-crit damage range on the unit's primary weapon Aim Icon - Shows the current aim stat of the unit Mobility Icon - Shows the current mobility stat of the unit Healt...
Additional Mission Types
Created by RealityMachina
This mod adds in additional mission types to spice up your campaigns, ranging from Guerilla Ops to Retaliations. LATEST UPDATE: Added two new mission types. You can grab Mod Config Menu here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=667104300 ...
All Spark Tier Customization Unlocked
Created by Vik Kosenko
As the Title says ...
Ammo Pocket Fix
Created by -bg-
*** THERE'S A VANILLA BUG CAUSING AMMO TO GO MISSING IF YOU PLACE THEM IN AMMO POCKET BUT REMOVE FROM UTILITY SLOT, TO FIX USE TONS OF UTILITY ITEMS (or don't remove ammo from utility slot if you saw them duplicate) Since June 30th patch, you can now enabl...
Better Debug Camera (Mouse + Keyboard)
Created by robojumper
Vanilla Behaviour: The debug camera can only be used with a controller. In Tactical and Shell, you can press DEL to toggle between Debug and Standard Camera If the controller isn't active in the options, the camera moves at 1/1000 the default speed. Change...
Blackmarket Usage
Created by 🥓dave
This mod is working fine in WotC! Displays possible usage of items on the blackmarket sell screen. No more wondering whether you still need Advent Trooper Corpses. Data is gathered dynamically, so modded items, costs etc should show up as well. This is com...
BleedOutMod
Created by Emily
IMPORTANT: I am no longer an active modder and I don't own War of the Chosen. -bg- is a quality modder and I'd suggest you use his Bleedout Duration Customizer instead. Randomises the bleedout timer and increases the chances of XCOM operatives bleeding out...
Capped Scrolling Speed
Created by robojumper
Makes scrolling through large lists with the mouse wheel better (i.e. customization lists if you have a lot of helmets). If a single scroll with the wheel / a click on the arrows would move the content by more than a specified percentage (default: half the...
Celatid Alien(No longer supported)
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-- NOTE: Stenchfury and As...
Colored Item Names
Created by GrimyBunyip
Colored Item Names This mod changes the color of some item names and some tech names This mod is supplemental to my loot mod, which already colors some weapon names and upgrade names. And my PCS mod which colors PCS upgrades. Quest Items + Quest Research -...
Configurable Mission Timers
Created by wasteland_ghost
DESCRIPTION: Allows for flexible configuration of tactical mission timers via ini: disable timers, set fixed value, set random value, add or subtract turns globally or per mission type. Use it if you are familiar with ini editing or don't mind to learn abo...
Cost Based Ability Colors
Created by infectedm
WOTC port by shiremct: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1289686596 If you sometimes simply forget to use single-AP abilities like aid protocol, quickdraw or reload before shooting, this mod is for you. It changes the default ability i...
Craft Loot! Build Weapon Mods and PCSs
Created by Sporks
Oh, hello there. So, in an attempt to make the Workshop relevant in the lategame, this mod adds a button to the Workshop (NOT Proving Ground!) which allows you craft Weapon Mods and Personal Combat Sims. It also makes some use of Alloys and Elerium, which ...
Darker Night Sky Tweak
Created by Experiments
An ini tweak replacing the night with a less blue one. LW2 is so far compatible since it doesn't touch those ini lines. Due to how Unreal Engine works, this will also change ambient light for night scenes, making the vibrant colors less cartoony and a bit ...
Delayed Evac
Created by Maluco Marinero
Configurable change to evacuation that delays the evacuation zone appearing for a few turns. Part of Guerrilla War. You can also make hot evacs more risky by adding an exclusion zone around the site, wherein if enemies are present when Firebrand arrives, t...
Doctor_Mandarbs_Map-Pack
Created by Doctor Mandarb
THIS Mod DOES NOT work under "War of the Chosen"! My extra Map pieces! - Beta Version for XCOM 2 You like XCOM 2 (most noticed within Long War 2) as much as I do, but kinda get sick to see almost always the same map pieces? Welcome to my Map Project! Q&A: ...
Dragon's Wilderness PCPs
Created by Đrλgonsdoom
XCOM 2 ships with 10 wilderness PCPs that arn't roads, rivers, traintracks, etc. I've built 9 additional wilderness PCPs starring haystacks, piles of pallets, and abandoned forest plus 1 additional town PCP for kicks. What is a PCP? PCP is short for Plot C...
Even More Maps!
Created by McDenny's 09
This mod adds, currently, five edited parcels and 11 PCPs from the base game and 32 new plots. I plan to later add more parcel and PCP edits and originally built plots, parcels and PCPs. **PLEASE REPORT ANY MAP ERRORS** Parcels: Advent Recruitment Edit - A...
Even More PCPs!
Created by McDenny's 09
If you would like to disable these PCPs, go to "steam/steamapps/workshop/content/268500/811937009" and open XcomPCPs in the config folder. Then replace every '+' with a ';' in front of all entries you would like removed Even More PCPs aims to add tons of c...
Expanded Callsigns and Nicknames
Created by Lyrae
This mod adds over 800 carefully curated new entries to the pools used to generate callsigns for your XCOM operatives when they reach the rank of Sergeant or above. One of my favourite parts of XCOM has always been the procedural storytelling and this mod ...
Expanded Mission Names
Created by I_Burner
Ever feel like there just isn't enough variety in the mission names churned out during your campaign? I sure did after being offered "Operation Spider Killer" in three consecutive campaigns. So I decided to do something about that.  This mod adds over 1900...
Extended Dark Events [Vanilla]
Created by altskop
UPDATE: Integrated Communications Events were changed and are now customizable through the XComDarkEvents.ini . Two new variables were added - ClassicMode and ThatsJustBullshit, both set to false by default. ClassicMode defines which units will receive Squ...
Extract Corpses
Created by Maluco Marinero
Very compatible version of corpse carrying that patches animations into the archetype rather than overwriting. Part of Guerrilla War Because we use archetype 'patching' when the game loads, you can add lines to the configuration for any enemies you want to...
Fixed Facility Pips
Created by robojumper
Bug: Alien Facilites and the Avatar Project don't show pips anymore. This mod fixes that. Firaxis, get your shit together. Overrides: UIStrategyMapItem_Mission...
Full Character Customization From Start
Created by Sardaukar (Dukhat)
Howdy great peeps, This mod unlocks full character customization at all ranks. So in short, no longer do you need to level up your characters to a certain rank in order to fully customize them (such as their attitudes, several hairstyles, armor patterns & ...
Gotcha Again
Created by Soldier9
Check this thread to see how to resolve conflict with Perfect Information! Features This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. Indicators for enemy units -Regular shootable indicator: Shows ...
Grimy's Console Commands
Created by GrimyBunyip
Description This mod adds a few extra console commands to the game. GiveSoldierAWCAbility string UnitName name AbilityName int slot UnitName -> "Firstname Lastname" of soldier, caps and spelling matters AbilityName -> TemplateName of ability you are adding...
Grimy's Loot Mod
Created by GrimyBunyip
This mod adds Diablo Style Loot to the game. Lockboxes are opened with research. Lockboxes contain weapons already filled with randomized upgrades. Higher tier lockboxes won't appear until later into the game. Includes 96 new upgrades for primary weapons 8...
Grimy's Loot Mod - Alien Rulers Expansion
Created by GrimyBunyip
Features Adds Alien Ruler gear to lockbox loot tables. The new items are 5x rarer than vanilla items, this can be adjusted via INI. FAQ Do I still need Grimy's Loot Mod? Yes Why release this as a separate mod? Alien Ruler Gear with my upgrades is pretty OP...
Grimy's Loot Mod - PCS Expansion
Created by GrimyBunyip
Features Adds Hacking and Psionic PCS Adds the Neurowhip and AmpBooster items from my Cut Content Mod Skullmining awards PCS's instead of intel and facility leads PCS's can have up to 2 upgrade slots. (can be increased to 3 via INI edit) Currently, upgrade...
Hack Plus
Created by codem01
Gain 5 or 3 hacking skill points after each successful hack depending on difficulty of hack attempted or 1 point for failed hack. All point gain is configable using ini. Rewards can be randomized using ini setting. I also left debug settings in the ini whi...
Lifetime Stats
Created by Kosmo
NOT COMPATIBLE WITH WOTC For the WotC version, please go here Tracks and displays the actions and successes of your soldiers throughout their campaign. Now you can know for sure whether or not your favorite sniper has truely ever missed! FREQUENTLY ASKED Q...
Long War Alien Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds a series of new enemies to XCOM 2. It is an update to the Muton Centurion pack and replaces it entirely. It includes: * Muton Centurion, a Muton leader with the ability to inspire its a...
Long War Leader Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds a development path for XCOM soldiers in the Guerrilla Training School, allowing them to train special perks that benefit the entire squad. But only one leader at a time can go on a miss...
Long War Perk Pack
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com This mod adds more than 70 new and reworked abilities to assign to soldiers, gear or aliens, adds UI support for choosing between three perks per soldier level as well as additional levels, reworks t...
Long War Toolbox
Created by Pavonis Interactive
By Pavonis Interactive http://www.pavonisinteractive.com A set of extensions and configurable options for XCom 2, including: * Fully supported squads of up to 12 soldiers * Not Created Equally (Randomized initial stats) * Hidden Potential (Randomized level...
MGee's Maps
Created by Mgee
Map pieces to go whoop ass on. I'm aiming to make some epic styled pieces that possibly go more vertical levels than other maps, adding a different dynamic to fights. I'm also going to try adding in different kinds of plots as well. Stuff added so far RV c...
Maps by Vozati [Vanilla Edition]
Created by Vozati
This map pack adds 27 New Map Plots, 8 Parcels and 1 PCP into the map pool for Vanilla XCOM2 only. The War of the Chosen version can be found over yonder...
Metal Over Flesh: Upgradeable SPARKs
Created by RealityMachina
Adds in Proving Ground projects that upgrade your SPARKs, to help them keep them up with all the various mod-added enemies you've probably installed. (Or maybe you just like the idea of SPARKs having a Close Combat Specialist equivalent). Also adds a utili...
Mission Award Variety
Created by atamize
THIS MOD IS NOT COMPATIBLE WITH WOTC. IF YOU LIKE THIS MOD, PLEASE CHECK OUT WOTC Nice Mission Debriefing Adds more interesting awards on the mission debriefing screen. HATES 'X' THE MOST Dealt the most damage to the particular enemy type that was damaged ...
Mission Time Remaining
Created by -bg-
WOTC Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1125973633 Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configu...
Mod Achievement System
Created by robojumper
A framework mod to add achievement support to Mods. Other mods define and unlock achievements, this mod gives you popups and has a nice screen. Already Supported Grimy's Mods RealityMachina's Mods A Better Advent Some More Achievements (by me) Known Issues...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
Mod Everything
Created by /dev/null
New WOTC version by Musashi: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1127491931 New Legacy Version by Musashi: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=888447725 -----------------------------------------------------------------...
Moddable DLC Weapons
Created by RealityMachina
A Note: How LW2 handles .ini modifications is weird and not even messing around with load order will work. You may need to alter LW2's XComLW_Overhaul.ini in order to add mod slots to weapons. NOTE: This mod does not strictly require both DLCs - it will wo...
More Cities
Created by RealityMachina
Latest Update Suppressed log writing by default, also disabled usage of city locations for mission generation by default to minimize freezing. Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d glo...
More Environmental Lighting Maps
Created by ∑3245
PSA: THE NIGHT MAPS ARE REMOVED FROM THIS MOD! THEY ARE NOW CONTAINED IN A SEPARATE MOD. This mod adds (not replaces) several new skydomes/Environmental Lighting Maps to both the Tactical and Avenger map. This mod will change the lighting of the tactical a...
More Maps Pack [Non WOTC]
Created by tdDaz
Wrath Of The Chosen Note : I recommend disabling MMP until I have rebuilt the mod for Wotc. It may work (I haven't tried it yet) as it's a very compatible mod (no code additions or changes) but i'd hate to be responsible for bugs or serious issues in your ...
New Target Icons
Created by robojumper
Adds more targeting icons to the game. Should work with vanilla, A Better Advent (2), LW Alien Pack, Long War 2, and a few other mods. Overrides: None. Also probably compatible with everything. Thanks to Wolf for designing the icons. I just brought them in...
Nicknames Extended
Created by Indigoblade
This is the Steam Workshop version of Nicknames Extended hosted on the Nexus Mods website. You can download it from there if you wish Nicknames Extended adds in over 1200 new nicknames separated by the 5 different classes. Most nicknames are themed by the ...
No Drop-down Lists
Created by LeaderEnemyBoss
Not compatible with WotC For a version compatible with WotC/LWotC click here! Replaces drop-down lists in the GTS, AWC and Psilab with proper soldier lists. Note: The displayed Soldier stats are a feature of LW2 and require a seperate mod (like toolbox) wh...
No Rank Up Throttling
Created by robojumper
Removes the limit that prevents soldiers from ranking up multiple times after a single mission, even though they earned enough Kills / XP. Overrides: None Can safely be enabled and disabled in running campaigns. You will still only get one rank up message ...
ObelixDk's Optional DLC flair Packs
Created by ObelixDk
Optional additional modular pack for DLC icons This is a PURELY cosmetic addition i made to add the DLC flair to voicepacks too Attention!! If anyone would be interrested in making custom icons for the list please let me know to use this in your own mods a...
Perfect Information
Created by tjnome
Description: Displays Hit/Crit/Dodge % for XCOM and Aliens (Configurable) and much more. Works like Long War's Second Wave Option. Updates and changes: Changelog available at: http://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/625737801 Localizati...
Persistent Bullet Shells
Created by Jewels
Persistant Bullet shells is a simple modification that allows the shell casings emited from fired weapons to stay on the ground for 4 minutes Features~ -All Vanilla Conventional Weapons are Impacted (Including Central's Rifle) -As added Bonus, Central's Fl...
Pod Activation Preview
Created by robojumper
Shows you whether your current movement would activate a pod. Only calculates enemies you (as the player) have vision on before starting the move. If so, it marks the "bad" tiles and shows your true movement path, as opposed to the displayed, smoothed one....
Restored Avenger Navigation
Created by robojumper
Why? Since the controller patch, WASD jumps from facility to facility instead of smoooooothly moving the camera. This mod reverts that change. Sauce: This reddit thread Overrides: None...
Revival Protocol and Restoration Fix
Created by RealityMachina
Latest Update Bleeding out soldiers should no longer be eligible to be revived. Alters Revival Protocol and Restoration so it actually helps stunned units, for those two people who regularly use them. To be specific, the conditions for Revival Protocol and...
Riftkeeper
Created by LeaderEnemyBoss
This mod introduces a new lategame threat: the Riftkeeper. It appears around the same time as the gatekeeper but becomes more common in the following weeks. It can spawn in addition to the "normal" boss-aliens (sectopod and gatekeeper) and will make your l...
[Non-WOTC] Shaken Scars are Back!
Created by Mr. Nice
This is the non-War of the Chosen version, the WotC compatible version is here: Shaken Scars are Back! Shaken Scars are Back! Yes, the little feature which slowly turned the naive rookies you started the game with into grizzled looking veterans by the end ...
Show Enemies on Mission Planning
Created by Quvano
------------------- IMPORTANT: If you have the WotC DLC, use sebkulu's version of the mod: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1183583781 ------------------- This mod shows the enemy types and quantity that have been detected by the Shado...
Skyranger Olive Drab
Created by GarbageWitchy
UPDATE!: Super Awesome Skyranger is now available! Customize your Skyranger with different skins and landing soundtracks! I'll leave this mod as is in case people want a more lightweight mod and dont want the soundtrack option. As requested, an olive-drab ...
Stabilize Me!
Created by Sgt. Nutcracker
Last updated 2016-10-13 Description Soldiers gain the ability to Stabilize any other soldier that is bleeding out and happens to be carrying a medikit. In other words: use the wounded soldier's own Medikit to patch him up. No more bleeding out deaths for y...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
TONS of Utility Items
Created by -bg-
WOTC Version: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1271711184 Allows you to configure number of extra utility items for soldiers through ini, adjustable by items equipped or abilities learned. This mod also allows multiple heavy weapons. C...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
True Concealment
Created by FZeroRacer
*README* Hey everyone, I wanted to thank you for supporting my mod! I was surprised at how popular it became, far past even my wildest dreams. I wish I could've made more changes or updates to my mod but shortly after my last release I ended up getting a f...
Turrets Are Cover
Created by thegrimsqueaker72
Gives turrets a perk that makes them provide full cover, even when dead. Does not require Shen's Last Gift DLC. Can be configured to give high/low cover to other enemy types. Works best if (un)installed on strategy saves, as opposed to mid-mission. WOTC ve...
Uniforms Manager [Unmaintained]
Created by Falcon
This mod is not maintained due to me not having a PC anymore. This will eventually be updated but I cannot give a date ATM. WOTC BETA version here : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1507601209 This mod adds a new option in the soldier...
Upcoming events in hours
Created by -bg-
Shows upcoming events in hours instead of days below a certain threshold. (Default is 48 hours, configurable in XComEventHours.ini) Since the game has a lot of internal functions to convert day/time format, this mod supports all languages without the need ...
Upgrade Reminder [XCOM2 Vanilla & WotC]
Created by tracktwo
Adds icons to soldiers in the squad loadout screen if there are available weapon or PCS upgrades and that soldier has available slots for these items. I am a bear of very little brain and usually forget to actually use the stuff I find on missions. If you ...
Use My Class
Created by krj12 (Ken)
WOTC Version can be found here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1125727531 This version is no longer actively supported. Use at your own risk. This mod forces the game to use your specified class in the character pool, when it promote...
World Expansion Project: ADVENT
Created by Beacon
World Expansion Project: ADVENT Latest Update: 22/02/2016 - Added new ADVENT Landing Pad for the CityCentre The first release of the World Expansion Project, 'WEP: Advent' adds a number of new ADVENT map PCPs and Parcels to the XCOM 2 map generation pool, ...
XSkin System
Created by robojumper
An implementation of a possible skin system in XCOM 2, allowing to swap out weapon models without losing upgrades and spamming the locker and schematics list. Choose the mods you want. The only truly required mod is Mod Everything - if you don't install it...
Configurable Loot Timer [DEPRECATED]
Created by Delscid
Due to personal circumstances, this mod has not been updated in a long time, and should be considered deprecated. ----- This version of the mod is only compatible with Vanilla XCOM 2, A version compatible with War of the Chosen is available at: http://stea...
Simple Base
Created by Trev
Modified base building stats primarily to reduce playthrough time without speeding up overall gameplay pacing too much. -30% facility supply cost -30% facility upgrade supply cost -50% excavation time All facility upkeep costs reduced to 0 -30% facility co...
Mod Config Menu Legacy
Created by guby
THIS IS AN OLDER VERSION OF MCM FOR ANYONE RUNNING THE BASE GAME INSTEAD OF WAR OF THE CHOSEN. For the latest version compatible with War of the Chosen, go here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=667104300 =============================...