Space Engineers

Space Engineers

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[VisSE] [2017] Simple Money System
   
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Type: Mod
Mod category: Block, Production
File Size
Posted
Updated
19.889 MB
3 Feb, 2017 @ 2:32am
13 May, 2020 @ 6:05am
7 Change Notes ( view )

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[VisSE] [2017] Simple Money System

Description
Hello Engineers !!

This is a Money System that you can just Plug and Play.
The balance will be fine with whatever assembler divider you use, Just Don’t Change it Later!

As a Baseline this is the conversion rates, just adjust how many Heralds you as an Admin Give based on your servers divider. Players can freely trade and convert resources at will.

Assemble to make Money
Disassemble to spend Money

1x Herald For Ice - 1.5K
1x Herald for Iron - 1.04K
10x Herald for Silicon - 315
10x Herald for Nickel - 210
10x Herald for Cobalt - 150
10x Herald for Silver - 50
10x Herald for Gold - 26.7
10x Herald for Uranium - 7.16
10x Herald for Magnesium - 5
10x Herald for Platinum - 2.1

Credit
CodeCats Round Container number 8 as model, Retextured for my purpose.
There was confusion on my end about permission, its been sorted nothing to worry about. was my bad. Mod is ok.
26 Comments
Skallabjorn 27 Jun, 2021 @ 5:22am 
This is an old mod, Keen made file and block changes since. You may have to word search it to find it in the menu.
Sonny0jim 27 Jun, 2021 @ 3:12am 
is this a new block? I cannot find it in the blocks menu. what is it down as in the menu?
Topminator 28 Jul, 2019 @ 2:37am 
help, in the mod folder i can only find a .bin file. how do i edit prices?
jetblade545 16 Aug, 2017 @ 12:51pm 
nm i see the list in the description
jetblade545 16 Aug, 2017 @ 12:51pm 
ok um well when i use the mod it is assemble to spend money and disassemble to make money i dont know if that is just my pc been weird and so if i make money and then spend it but what can i get for sending it becuase i cant buy anything its empty
Visentinel  [author] 16 Aug, 2017 @ 7:01am 
Like an assembler

Assemble to make Money
Disassemble to spend Money
jetblade545 15 Aug, 2017 @ 10:50pm 
im lost how does this work!?
Visentinel  [author] 14 May, 2017 @ 5:46pm 
open the mod and edit the blueprints :)
Skallabjorn 14 May, 2017 @ 9:01am 
How does one change the conversion baselines to suit?
><> DarkUncle 17 Feb, 2017 @ 8:31am 
Oh if i do end up doing that, it won't be for release - it would just be for me. As much as I'd love to release something like that, I would feel silly about releasing something that could so easily be exploited / worked around (and that I am aware of, no way that I could restrict that).