RimWorld

RimWorld

96 ratings
Roofless
   
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Mod, 1.6
File Size
Posted
Updated
25.381 KB
31 Jan, 2017 @ 12:47pm
26 Jul @ 9:12am
12 Change Notes ( view )

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Roofless

Description


🌄 Roofless - Remove Thick Mountain Roofs
Ever dreamt of turning your mountain base into an open-air fortress?
Now you can.

🔨 What It Does
Roofless allows skilled colonists (Construction 15+) to remove thick mountain roofs using the standard "No Roof Area" tool.
No new tools. No new buttons. Just power, patience, and pickaxes.

🧠 Why Use This?
Normally, thick roofs are immovable. They're considered natural—unbreakable, infallible.
But your colonists are not normal. They're master builders.
If they can build a spaceship, they can move some rock.

Use this mod to:

✅ Carve skylights into mountains
✅ Create infestation-free bunkers
✅ Light up underground bases
✅ Customize caves your way

⚙️ Features
🧱 Integrated into the base game "No Roof Area" tool
👷 Only colonists with Construction 15 or higher will attempt the task
⛏️ Adds a special job that slowly chips away at thick roofs
🌞 Exposes areas to natural light and prevents insect infestations
🔁 Works with existing save games – just enable and go!

💡 How It Works
Use the No Roof Area tool on a thick mountain roof.
If there's at least one colonist with Construction ≥ 15, they’ll slowly remove the roof tile-by-tile.
Colonists lacking the skill will ignore the job entirely.

🔄 Compatibility
✅ Works with most mods and map generation tools
✅ Safe to add mid-save
❌ Not compatible with mods that completely override the roof designator system

🔧 Known Limitations
Colonists won't remove impossible-to-reach roof tiles (e.g., surrounded by impassable terrain)
Roof removal is deliberately slow, to balance realism and gameplay

🙌 Credits
Concept & Code: Rakeki
Special thanks to the RimWorld community for feedback & testing
Powered by Harmony

💬 Feedback
Love the mod? Suggestions? Bugs?
Leave a comment below – I read every one.

🛠️ FAQ
Q: Can I remove roofs without Construction 15?
A: Nope! This is an end-game builder's reward.

Q: Why not a separate tool?
A: Simplicity. Seamless integration is better UX.

Q: Is this lore-friendly?
A: If you can tame a thrumbo, you can mine a roof.

🧱 Build bigger. Dig deeper. Roofless.

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☕ **Enjoying the mod?** Consider buying me a coffee https://buymeacoffee.com/rakeki to support future updates!
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51 Comments
Echo 17 Aug @ 8:04am 
The rampant use of AI, both in the images (which are not even needed) and description makes me not want to use this mod.

It's a shame that you felt the need to blemish your work with AI slop like this.
Edward Dmit 15 Aug @ 4:33am 
This is exactly what I was looking for.
Rakeki  [author] 26 Jul @ 10:02am 
bah you caught me! haha i can code but im not graphically savvy xD
valveworshipper 26 Jul @ 9:41am 
icky icky ai images, get a designer like a normal person
Rakeki  [author] 26 Jul @ 9:18am 
1.6 ready to go!
valveworshipper 29 Nov, 2024 @ 7:39pm 
thank you
Elijah Baley 19 Nov, 2024 @ 4:51am 
Thanks for the update
Creux 16 Nov, 2024 @ 4:20am 
just in time
Rakeki  [author] 16 Nov, 2024 @ 3:58am 
Updated for 1.5
guccicane 16 Nov, 2024 @ 2:07am 
pls bro...