Source Filmmaker

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Grommash Hold [Building]
   
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Universe: Original IP
Model
Models: Architecture
Tags: SFM
File Size
Posted
Updated
4.804 MB
22 Jan, 2017 @ 2:21pm
6 Apr, 2017 @ 12:05pm
2 Change Notes ( view )

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Grommash Hold [Building]

Description
Grommash Hold from WoW

Request from someone.

I tried to set a descent scale.
If there are any problems, please let me know.

Credits
I do not own this model. It is exported from World of Warcraft made by Blizzard Entertainment.

Disclaimer
This model is far from perfect but I try my best to improve my models at each release.

Note
- If you wish me to bring a WoW building in SFM, go ahead either on the description or on my profile comment section
- I plan to release this model on Gmod but I don't know when.
- I tried to take some better screenshots with corrects lightning. Feel free to give me your thoughts.

Includes
huxerion\grommashhold.mdl
12 Comments
natrachor  [author] 5 Feb, 2017 @ 10:26am 
@Bruce the Elf Beater I added you, I need a confirmation/screenshot of the building. Got two building and do not know which one you want.
Bruce 27 Jan, 2017 @ 10:44am 
It's actually I believe the Barrens one, near the big ol' dungeon of Caverns!
natrachor  [author] 27 Jan, 2017 @ 8:33am 
@Skullgem ;)
@Bruce the Elf Beater Thanks! Sure, I will do that. Is it the one from Mulgore?
Bruce 27 Jan, 2017 @ 5:29am 
I have a request but only do it if you can, man. No pressure or anything;

Centaurtentcommand

And great work! I instantly downloaded it and surely gonna put a use on it one day.
randomhuman 23 Jan, 2017 @ 7:21pm 
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! TTTTTTTTTHHHHHHHHHHHHHHHAAAAAAAAAAAAAANNNNNNNNNNNNNNNKKKKKKKKKKKKK YYYYYYYYYYYYOOOOOOOOOOOOOOOOOOOUUUUUUUUUUUUUU
natrachor  [author] 23 Jan, 2017 @ 1:24pm 
@Zalroth ;)
@Roboew Thanks
Roboew 23 Jan, 2017 @ 9:08am 
( ' - ')b
Nice!
Zalroth 23 Jan, 2017 @ 3:29am 
amazing
natrachor  [author] 23 Jan, 2017 @ 12:22am 
@UltramanUltimo Thanks
@Novarek I specified "WoW" buildings. And unfortunately, you ship would have way more than 32 textures so that would make it impossible to import in SFM unless I find a way, which isn't the case right now.
@Tektah :)
Tektah 22 Jan, 2017 @ 4:51pm 
awwwwwwww yisssss! now this is great. I adore these assets you're porting over!