Killing Floor 2

Killing Floor 2

332 ratings
Weapons Without Patterns, Decals, Engravings, or Burns
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File Size
Posted
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263.128 MB
19 Jan, 2017 @ 9:02pm
12 Nov, 2018 @ 3:02am
4 Change Notes ( view )

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Weapons Without Patterns, Decals, Engravings, or Burns

Description
Please note that while the M1911 and Remington 1858 bear a striking resemblance to mods created by Moka, they have done their own work on the 1858 and the M1911. If you dislike the ones included in this pack, I suggest you check them out here and mark the differences (their m1911 is not actually wood, but a brown grip. their 1858 has better dot sights and is less shiny):
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=733405417
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=656907565

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UPDATES
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January 23rd, 2017: Bone Crusher Update: Removed decals from the Bone Crusher shield and bat
January 30th, 2017: Unburned Update: Removed burn marks on m1911, desert eagle, and .500 magnum. Rewrote installation instructions to be less confusing (hopefully)
November 12th, 2018: Updated the file to include the Bone Crusher 1st-person fix and .500 magnum 3rd-person fix.
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This mod removes engravings, decals, and patterns from weapons that had them. Made mostly with textures included with the vanilla game. I did however make custom normal maps and specular maps for the m1911, as well as custom specular maps for the deagle and .500 magnum, and custom M maps for the Bone Crusher.

This includes the:
-AA12 (no faded digital camo pattern)
-Caulk N' Burn (no faded flame decal on the side)
-Crossbow (no woodland pattern)
-Double-Barrel (no engravings)
-M79 (no faded tiger pattern)
-Remington 1858 (no engravings)
-Bone Crusher (no 'no-entry' sign on the back of the shield and no 'berserk' decal on the bat)
-M1911 (no engravings and no burned barrel)
-S&W 500 (no 'Zed Collector' decal on the side and no burned barrel)
-Desert Eagle (no burned barrel)

I made this mod because I personally was bothered by how these weapons are mass-produced by a machine, yet it takes the time to engrave every single one, or all instances of a certain weapon have a pattern or a decal. Basically I disliked traces of 'personalization' on the default weapons, especially the m79's tiger pattern because there's actually a tiger pattern in the game yet by default the m79 always has one but the other weapons don't.

For the "Unburned Update", I took the liberty of removing the burned marks on the barrels of the M1911, Desert Eagle, and .500 Magnum, as they imply long-term use despite being created by a machine mere seconds ago.

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Installation instructions:
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Be sure to create any folders/directories you don't have!
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1. Click "Subscribe"
2. Wait for Steam to finish the download
3. Navigate to the following directory:

C:\Steam\steamapps\workshop\content\232090\846073234\

4. Copy the "BrewedPC" folder from the above directory
5. Paste the "BrewedPC" folder in the following directory, creating any folders/directories you do not have:

C:\Users\(your username)\Documents\My Games\KillingFloor2\KFGame\Published\

6. Finished! You have the full mod installed and will recieve the changes you see in the screenshots in your game.

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*(OPTIONAL, READ ONLY AFTER FOLLOWING ABOVE INSTRUCTIONS FIRST):
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*7. If for whatever reason you decide you only want a couple of the reskins, go to the following directory:

C:\Users\(your username)\Documents\My Games\KillingFloor2\KFGame\Published\BrewedPC\Packages\Weapons\

*8. Here you will see folders named after the weapons. DELETE the folders of the weapons you DO NOT want to have reskins for. Only the remaining weapon folders will be the weapons changed.
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REQUESTED FILES
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Requested files that build upon this mod for users who wanted more stuff removed.

All that's included in these archives are the weapon's folder & the files themselves. If you've already installed this mod then they all go in the following directory:
C:\Users\(your username)\Documents\My Games\KillingFloor2\KFGame\Published\BrewedPC\Packages\Weapons\

If you have not installed this mod in its entirety, then just put the folder in the archive in that same directory, being sure to create any folders you don't see.

Deagles w/o the "KF2" logo on the sides, no burn marks:
https://www.dropbox.com/s/093wmpj9gl4aluu/nokf2_deagles_unburned.7z?dl=0
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123 Comments
Bunslinger  [author] 20 Aug @ 12:28pm 
yes, I've been using it for years with no issue
him 20 Aug @ 12:05pm 
does this count as whitelisted?
★JΛKΣ★ 9 Jul, 2024 @ 7:45pm 
Can you please do this for the hrg weapons? The sci-fi hrg weapons are fine but the terrible reskins of existing real weapons are just acid in my eyes.
Jasper 7 May, 2024 @ 7:08am 
stole your mod and made it into actual weapon (warning: shit quality video) :crunchymonitor:
https://www.youtube.com/watch?v=zdRpGHp5Yzg
Bunslinger  [author] 1 Sep, 2023 @ 3:36pm 
you're welcome! that's nice to hear c:3
Fading Glimmer 1 Sep, 2023 @ 3:35pm 
Hey I asked you to remove the KF2 from the Deagles quite a few years ago and I just realised I never thanked you while I was going to reinstall the game again. Haha I just want to let you know I appreciate it and still use your stuff.
Bunslinger  [author] 7 Mar, 2021 @ 11:59am 
yeah i still use it personally, it still works on all the weapons listed in the description. the new weapons that have been added since then don't really need it
Eery Jan 7 Mar, 2021 @ 9:03am 
This mod still work to this day?
Bunslinger  [author] 18 Jun, 2020 @ 3:35am 
you technically don't need my permission since these are textures included with the game (except for the deagles & .500 magnums which i slightly modified), but just in-case you do then feel free
nEC 18 Jun, 2020 @ 3:28am 
hi Bunslinger
can I have your permission to use these weapons's texture for my skin?