Total War: ATTILA

Total War: ATTILA

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Terminus Total War - Imperium
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Tags: mod, Campaign
File Size
Posted
Updated
303.286 MB
15 Jan, 2017 @ 10:16am
22 Jan, 2018 @ 11:15am
26 Change Notes ( view )

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Terminus Total War - Imperium

Description
395 AD, a year of upheaval. The once mighty Roman Empire, now fat and bloated from years of corrupt and gluttonous rule, is ripe for raids and revolt. The empire claws at itself from within and power hungry retainers set their plans in motion. Then, with the death of the emperor as the catalyst, the empire reached its breaking point and was fragmented into Provincial Governments ruled by centralized Hegemonies in the east and west. Elsewhere, rebellions and those on a quest to forge their own sovereignty appear in the corners of the land. In the north, the Gutes and the Teutons try to establish kingdoms . In the east, the Sabirs and the Hephthalites advance. Near the heart of the old empire is the most turbulent with open revolts such as the Achaian rebellion and the people of Judea in search of dominions. Which path will you choose? What destiny awaits those daring to endeavor for supremacy? Make ready for war!




TW ATTILA: Imperium Mod Campaign Pack
  • New alternate History Campaign.
  • 14 New Factions.
  • Kingdom and empire formation missions for all playable factions.
  • Hundreds of new generals and faction leaders.
  • Over +100 new and unique units.

New Content - Official Expansion Submod
TAGMA - Units, Generals & Buildings Expansion Submod for Terminus TW Imperium
TERES - Battle Overhaul
Tactica Imperium .

Imperium Campaign
This Campaign is about an alternate historical possibility. In this new timeline many things have changed and the stage is set for a completely new story to be told. These changes were brought about by a series of assasinations and political intrigues that ushered in this new reality. The empire is in disarray after the death of the emperor and assasination of his son, who was set to rule the Eastern Roman Empire. In this moment of crisis, revolts and civil wars took root. Both the rulers of the Western and Eastern Empires have delegated limited autonomy and power to their local provincial governments. Some however, such as the Achaians (Roman Greeks who have tried to recapture the essence of ancient Greek warrior pride), have decided to try to seize power through the use of force and political alliances.
In areas outside of the Roman domain new factions have risen. The Gutes (Norse) have invaded Northern Britain. The Teutons (Barbarian) have taken territory in a remote area to try to build their kingdom. The Sabirs (Nomad) are sweeping into the east to create a Khaganate. Judea (Eastern) is in revolt in the Holy Lands.
As far as the mod itself goes many features were implemented, the White huns can now settle and form the Hephthalite Empire. Kingdom Formation Missions and War Weariness have also been added, so watch out for your warlike nature, your people may revolt. There are many more changes added to increase functionality and maximize enjoyment of this campaign.

Enjoy!

Playable Factions
Imperium has a total of 42 playable factions, of which 14, are new and unique, and were never seen before on the Grand Campaign. All these factions have acess to Kingdom and Empire formation events, and missions.




New Units
More than 100 new and unique units have been created for Imperium, and every new playable faction will have unique units only available for them, this will give the factions a much better flavour, and a more distinct identity and culture.

Please leave bug reports and suggestions in the appropriate discussion boxes

Thanks to all that helped with this project

Detailed Credits and Features lists are in the discussions sections below

12 TPY (BETA) version here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=849962881[/url
Popular Discussions View All (7)
29
24 Sep, 2024 @ 2:19pm
PINNED: F.A.Q. PLEASE READ BEFORE ASKING
I AM BUBU
5
1
7 Jul, 2024 @ 8:26pm
PINNED: Detailed Features and Factions list (Please do not comment)
Terminus
0
16 Jan, 2017 @ 1:57pm
PINNED: Credits and links for all the great helpers and contributors!
VARIANVS
2,723 Comments
Daedrius 3 Oct @ 2:54pm 
Still works mostly with the exception of Theme of Crete and Gutes. You can only build a couple of navy fleets then the button to raise another stops working.

If you want a game where the WRE and it's allies don't immediately fall apart this mod is perfect.
SrSombrio 16 Sep @ 2:03pm 
It's absolute fun play with the barbarians in this mod, but mod need more new skin for they.
ChopChop92 4 Sep @ 6:14am 
It still works - no need for update - there are also submods for it
CremeCrimson 31 Aug @ 1:03pm 
is the game outdated or does it still work
Adamski 14 Aug @ 7:57am 
is this compatible with achievements/
Arpking 1 Aug @ 12:11am 
PLS update mod this mod is amazing i love it !!!
Seper24 17 Jul @ 3:30pm 
This mod is amazing, best experience in Attila for sure. It's both cool and fun, never change
perdicas22 10 Jul @ 4:31pm 
Muy bueno! Es una mejora notable del Attila! Excelente!
Taz'dingo! 24 Jun @ 9:14am 
update please
Tavosvogeris 26 Apr @ 12:56am 
is it just me or is this mod outdated,if yes then please update it i want to try this mod