Total War: WARHAMMER

Total War: WARHAMMER

Not enough ratings
Total Overhaul: Warhammer-Development Version
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Overhaul
File Size
Posted
Updated
839.432 KB
10 Jan, 2017 @ 3:26pm
21 Sep, 2017 @ 9:38pm
25 Change Notes ( view )

Subscribe to download
Total Overhaul: Warhammer-Development Version

Description
Well, to no one's suprise, the Norsca update borked mods, so most progress was deleted. I was able to port some stuff over and I did a little more while I was at it, but we're basically back at square one (Again).

Work continues however. I'm going to do as much as I possibly can before TWWII comes out, at which point the mod will migrate to that game. I have no idea how mods are going to work for the combined games, but we'll cross that bridge when we get to it.

For newcomers: This mod will eventually constitue a complete overhual of almost every feature and mechanic in the game (at least ones that I think need to be tweaked). The inspiration for this mod is going to be coming mostly from lore, but also from a realisim standpoint as well (I.E. weapon ranges, cavalry behavior, etc). Very little will be pulled from the tabletop game itself, but overall, everything is made to be as lore friendly as possible.

If anyone wants to help with the mod, there are a few things that I'd like to implement that are beyond my capabilities as a fairly new modder. They are as follows:

-Unit formations
-Giving regular missle units the ability to attack ground, like artillery units
-Editing unit apperenaces
-Adding new units

As I think of new features that I'd like to add that are beyond my abilites, they will be added t the above list. Similarly, if someone does help me or teach me, they will be removed. Credit obviously go where credit is due.

Credits so far
CA-for this wonderful if imperfect game
Myself-most things
"Long Line" mod-Didnt directly take anything from it, but I did use it to figure out how to edit some tables
"360 firing arc" mod-Same as above

Stay tuned for more updates, and thank you for giving my mod a try.

Feedback, requests, comments, all of it, is both highly appriciated and encouraged.
Popular Discussions View All (2)
0
11 May, 2017 @ 5:43am
PINNED: Balancing
Cannonfodder101
0
11 May, 2017 @ 5:41am
PINNED: Requests
Cannonfodder101
35 Comments
Mumion der Unsterbliche 1 Jul, 2024 @ 12:56pm 
News ?
Mumion der Unsterbliche 13 Nov, 2022 @ 1:24am 
News ?
Mumion der Unsterbliche 8 Jul, 2022 @ 9:25pm 
News Or Update ?
Mumion der Unsterbliche 14 Apr, 2021 @ 11:11pm 
Ok . Thanks .
Cannonfodder101  [author] 14 Apr, 2021 @ 1:36pm 
Man I'm sorry I haven't gotten back to you sooner, and your dedication to this project is humbling and appreciated. As is probably obvious by now, this mod is on indefinite hold. I will probably pick it up again, but its probably going to be a while before I do. Sorry to keep you waiting so long for disappointing news.

When I do get back to working on the mod, I'll most likely start again on this version, as TWH1 doesn't seem to be getting updates anymore, so I shouldn't have to worry about mod-breaking updates. Plus there is less factions and units to deal with so it should make my job a lot easier.

I'll comment here again when development resumes.
Mumion der Unsterbliche 14 Apr, 2021 @ 11:15am 
News ?
Mumion der Unsterbliche 25 Sep, 2020 @ 1:04pm 
News ?
Mumion der Unsterbliche 29 Dec, 2019 @ 1:04am 
Update ? Yes 0r No ?
Mumion der Unsterbliche 1 Dec, 2019 @ 3:52am 
News ?
Mumion der Unsterbliche 6 Oct, 2019 @ 4:06am 
DEAD MOD ?