Source Filmmaker

Source Filmmaker

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Geralt of Rivia
   
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Universe: Original IP
Model
Models: Character
Tags: SFM
File Size
Posted
Updated
525.846 MB
9 Jan, 2017 @ 9:30am
9 Jan, 2017 @ 11:14am
3 Change Notes ( view )

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Geralt of Rivia

Description
READ DESCRIPTION YOU SONS OF WITCHER:

Geralt of Rivia from The Witcher 3: Wild Hunt finally comes to Source Filmmaker.

I started to port this model a long time ago (in August 2015), but because of a lot of reasons all work was stopped and I decided to upload it in this state only a few minutes ago.

If you really liked my work even in this state and you want to show your support to give me motivation to continue this hard as f#!$ work, you can donate via PayPal[www.paypal.me], I will really appreciate it.

Features:
- Original weight skinning. (I tried as hard as i can to save original weight skinning of the model, since Source Engine can't handle some things in it)
- Original textures. (The main reason of big model size)
- Materials aka shading and other stuff made with love by hand to match as close as possible to original.
- Some basic HWM faceposing and also original face bones for additional tweaking.
- Jiggleboned hair and pendant (very basic tho) for some kind of realistic hair/pendant physics during animation.
- 3 beard styles which are working with HWM.
- A lot of face skingroups.

Future plans:
- Fix all weight skinning.
- Import every piece of Geralts armor\boots\gloves\pants\hair\swords\scabbard\bombs and make them look good.
- Finish HWM faceposing so things like lipsync will be possible.
- Make hear physics look realistic even on this Source engine piece of cracker.
- [Not sure] Basic original animations or replica.

Links:
Redhead Autumn Studio on YouTube
Redhead Autumn Studio on VK[vk.com]
TakeOFFFLy on DeviantArt[hardystyled.deviantart.com]
HardyStyled on DeviantArt[takeofffly.deviantart.com]

See Also:
The Witcher 2: Assassin's of Kings Models

Credits:
porting, HWM, materials - HardyStyled
posters - TakeOFFFLy
models, textures, original skeleton and weight skinning - CD Projekt RED

Includes:
The Witcher 3\characters\main\geralt_of_rivia_starting_armor_longbeard.mdl
The Witcher 3\characters\main\geralt_of_rivia_starting_armor_mediumbeard.mdl
The Witcher 3\characters\main\geralt_of_rivia_starting_armor_nobeard.mdl
The Witcher 3\characters\main\geralt_of_rivia_starting_armor_shortbeard.mdl
22 Comments
MapleDragoon 6 Dec, 2020 @ 12:25am 
This is great! Iknow it's been a number of years, but how difficult would it be to upload Lambert and Eskel to SFM? I'll pay :)
Rodger 2 Dec, 2020 @ 2:30am 
Is there any way to put on him different Armors?
Clitor 22 Nov, 2020 @ 9:45am 
where are the swords?
Fullcaber 10 Jan, 2020 @ 5:08pm 
what rig do i use on this
HardyStyled  [author] 17 Jul, 2017 @ 1:44am 
@Gizmo, everything is scenebuild from different props
Gizmo 16 Jul, 2017 @ 2:00pm 
Hi, what map was used for this or how did you create the environment? Tried to add you as friends to ask in private, but happy to post here
Aerostitus 4 Jul, 2017 @ 7:33am 
Can't bend limbs :(
Sombra159 26 Apr, 2017 @ 5:09am 
can you fix the bones? or the rig
Johny Guitar 2 Apr, 2017 @ 7:31pm 
The rig isn't aplying anymore... I don't know why
Name error: "__main__:165: RuntimeWarning: Unable to create rig 'rig_biped_geralt_of_rivia_starting_armor_nobeard1'."
DavakiiN 18 Mar, 2017 @ 8:58pm 
Famix its Cgi with kinects cameras , easier than traditional animating