Space Engineers

Space Engineers

7,938 ratings
Automatic LCDs 2
86
50
17
86
59
27
8
15
21
4
14
7
7
3
7
5
5
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
691.365 KB
21 Dec, 2016 @ 1:46pm
18 Dec, 2024 @ 12:24pm
56 Change Notes ( view )

Subscribe to download
Automatic LCDs 2

Description
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support!

Thank all of you for making amazing creations with this script, using it and helping each other use it. Its 2024 - it's been 9 years already since I uploaded first Configurable Automatic LCDs script and you are all still using it (in "a bit" upgraded form). Its just amazing :)

v:2.0200 (Performance optimizations & PropFloat command)
In-game script by MMaster

Programmable blocks and in-game scripts are now in "Experimental mode" in game that you need to turn on in game options and advanced world settings.

Last Update: Check change notes above

This is in-game script, not a mod, you will not find it in in-game mods.

Basics video guide
This guide is quite old, but still applicable. (timer block is not needed, few interface changes)
https://youtu.be/vqpPQ_20Xso


##############################################
READ THIS FULL GUIDE IT EXPLAINS EVERYTHING
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=407158161
##############################################



Manages multiple LCDs based on commands written in LCD Custom Data.
  • Stable & always up-to-date with game!
  • Jump drives charge display
  • Oxygen pressure, farms output & tanks content!
  • Damaged blocks list with progress bars!
  • Filtered inventory items listing & missing items listing
  • Reactor, solar & battery power stats
  • Block details display
  • Doors, gears & connectors status
  • Ammo report
  • Custom scrolling text display
  • Linked LCDs!
  • Works on LCD, Wide LCD, text panels and their modded counterparts!
  • Any font size!
  • Filter blocks by name or by group
  • Cargo space
  • Block count
  • Producing, Idle & Enabled summary / list
  • Laser antenna status
  • Stopping distance and stopping time
  • Location, Speed, Acceleration, Date & Time, Gravity
  • Nicely formatted text with progress bars!
  • Multiple commands in single LCD!
  • Works on any server (with in-game scripts enabled)

NO PROGRAMMING NEEDED.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Every captain wants to have displays that show some useful info. Make your bridge display damaged blocks in engineering, engine room, etc. Make big screen by joining multiple Wide LCDs! Show power output, batteries status, laser antenna connections and much more. Make your docking bay display which landing gears are occupied. Make screens for docking fighers when landing gear is ready to dock so they can nicely see it from cockpit! Make one LCD per container to see its contents.. and much more!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


German version
Thanks a lot to JD.Horx for translating:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=858003266

French version
Thanks a lot to =SW42=Hydeki_ for translating:
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=822980231

Portuguese / Brazilian version
Unfortunately the author decided to remove the translation - I will put link to your translation here if you make one :)

Spanish version
Thanks a lot to Alpha Dragon for translating:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2583843256

Russian version
Thanks a lot to AlERK for translating:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1710929351

Chinese version
Thanks a lot to lengchen for translating:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1686705560


Example world
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1205019270


TOP community member
Huge thanks to Kham for helping people in the comments below for several years!


STEAM GROUP
I usually notify about updates on twitter & recently I created Steam group so follow/join if interested.
http://gtm.steamproxy.vip/groups/mmnews

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CHECK MY OTHER MODS (almost all 5 star)
http://gtm.steamproxy.vip/id/mmaster/myworkshopfiles/?browsefilter=myfiles
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Please DO NOT publish this script or its derivations without my permission! Feel free to use it in blueprints!

YOU ARE NOT ALLOWED TO MONETIZE USE OF THIS SCRIPT. EVERYONE WHETHER THEY PAY EXTRA OR NOT HAS TO HAVE SAME RIGHTS TO USE THE SCRIPT.


THE SCRIPT IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SCRIPT OR THE USE OR OTHER DEALINGS IN THE SCRIPT.


HOW TO UPDATE?
This script is not a mod so it does not update by itself. You need to load new version of script to your programmable block to overwrite the old one. You do that in exactly the same way as when you first loaded the script into programmable block.
Open your programmable block, click Edit, click Browse Workshop, select Automatic LCDs 2, click OK, Check code, Remember & Exit. Done. Your script is now updated.

RATING
If you like this script please give it positive rating, it gives me "fuel" to continue.
If you plan to give it negative rating, please at least let me know what makes it deserve negative rating so I can learn from it and/or fix it.


!! PLEASE READ THIS !!
I'm really happy that this script became so popular and that so many people like it, but many people means many questions and I rather enjoy other things than saying the same things all over again to people. So I wrote the guide where I've put everything about every command, tried to answer all questions that people had in comments and I keep it updated. I'm responding to many comments that are stated in the guide. Please read the guide.

If you've got questions, but you don't want to read the guide, then this script is probably not for you.

I understand that this script got quite a lot of features and it can be hard to crunch whole guide. Unfortunately I can't teach everyone how to use it via chat. It took me several hundreds of hours to put this all together so please take your time to read the guide and follow the troubleshooting section if something doesn't work.

If you have problem with some command then read the guide section for that command and make sure you use it correctly. Try to use it on separate LCD by itself so it's easier for you to see the issue and definitely try some examples!

You are the space engineers so go ahead and play with it and figure it out :)

Thank you very much for your understanding.


TROUBLESHOOTING


*
MAKE SURE YOU HAVE IN-GAME SCRIPTS ENABLED IN WORLD SETTINGS!
ALWAYS CHECK OWNERSHIP OF YOUR BLOCKS!
*

Look at Troubleshooting section in Full guide for possible help.

Special Thanks
Keen SWH for awesome game Space Engineers
Malware for his work on programmable block

Watch my Steam group: http://gtm.steamproxy.vip/groups/mmnews
Twitter: https://twitter.com/MattsPlayCorner
for more crazy stuff from me in the future :)

If you think my work is worth it then you can donate. It's definitely not required, but it is much appreciated! Thanks! :)
Donate <3[www.paypal.com]
Popular Discussions View All (79)
483
18 Dec, 2024 @ 1:38pm
BUG REPORTS
MMaster
267
19 Dec, 2024 @ 1:57am
SUGGESTIONS
MMaster
3
2 Jan @ 3:53am
Inventory of zero stock modded items not shown ?
JunJr
2,724 Comments
Gromit 10 Feb @ 8:56am 
@ShiroTheSane: try this one:
Inventory * +all -component -tool -ammo

Hope this helps :se:
ShiroTheSane 9 Feb @ 2:49pm 
@Gromit I don't think I need to specify a container when its for the whole grid? I actually tried a few variants of commands but the common gist of it was this: Inventory * +all -components, tools, ammo. None of the arguments seem to be registering no matter how I lay them out and I'm now confused as shit, because I know I've done this before somehow
Gromit 9 Feb @ 2:33pm 
@ShiroTheSane: I presume you forgot to specify the container. What's the command you entered?
ShiroTheSane 9 Feb @ 2:22pm 
Hey can someone tell me how to set up an LCD to show only ingots/ only components and also help me figure out why everything is showing up zero values even though I have resources? Because I genuinely can't remember how I did it in the past and reading the guide isn't helping me this time round
Leconite 5 Feb @ 5:27am 
The PropFloat command may help you with that.
You may also want to check out the details command.
PurpleHaze 3 Feb @ 12:57pm 
Is it possible to somehow show the Set Distance for Jump Drive?
Leconite 25 Jan @ 9:34am 
AutoLCD's actually plays nice regarding it's resource usage; so it shouldn't break other scripts.
It doesn't try to update all of it's displays at once.

I've seen other scripts "FSD" collapse under their own weight, with less than 50 screens as they try to update all displays at once.
Bloodboy_666 25 Jan @ 7:48am 
Do these scripts break other scripts?
If so, is there a solution for this?
o/ ty
Gromit 17 Jan @ 7:46am 
@Dungeon Master: this (excellent) script does not affect the font size. It's a setting you have to define per text panel or LCD.
Hope this helps :se:
Dungeon Master 17 Jan @ 5:28am 
Hi, loving your script but found that if I use the Corner LCD's the font is far too small to read
https://imgur.com/a/thNLIhN
is it possible to resize the fonts on individual screens?

Thanks