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https://www.youtube.com/watch?v=YiYRm3CY740
Those lines numbers might not match up exactly in game, but it should be right after public void main in the script.
You may also want to adjust the name of the camera and lcds as well. This will allow the script to be displayed on subgrids while still being compatible with multiple docked ships running the script. To do that, on the same lines you editted above change:
.IndexOf("(scanner)") to .IndexOf("(scanner1)")
Then just be sure to rename your camera for the corresponding ship to scanner1, etc.