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That is exactly what I was going for though with all of the small maps allowing you to holdout in the same area over and over
I get your view of it though, but I am on a indefinite hiatus for mapping in KF2 atm.
If someone else wants to cut up the map and make some sections in smaller versions of that have at it!
I did try optimize the traders to be sequential in order and be within length for traveling.
If you have issues getting to the trader let me know
I thought those were pretty great at getting to traders. Was there a problem with them?