The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

27 ratings
Adventurer's Hideout
   
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Category: Houses
File Size
Posted
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239.863 KB
4 Jul, 2012 @ 11:34am
5 Jul, 2012 @ 11:55am
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Adventurer's Hideout

Description
The various housing mods I've tried didn't meet my expectations. They were either too big, too "fit for a king" or had a weird layout - so I decided to make my own.

The house is located south of Whiterun and contains the features that you've come to expect (crafting equipment, storage, mannequins, weapon racks, fast travel, etc.), and is rather small and compact in size.

Update: Currently followers aren't able to enter the house because of a missing navmesh. Such a mesh is not hard to make, but it seems to mess up the mannequins' positions since they're also regarded as NPCs by the game. I will update if I find a solution to the problem.
22 Comments
PickleChips0517 8 May, 2016 @ 11:28am 
I have been looking for a good house for a long time and I am so happy that you made this because its absolutely perfect!!!! <3 :steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy::steamhappy:
Kagraman™ 27 Apr, 2014 @ 8:22am 
It's the mannequins that mess it up for me. Sometimes when i walk into the hideout and look at them they look almost completly black, with or without armours on them. As if lighting effects does not apply to them. And sometimes they bug up completly so i cant see armours i put on them but it's still there if i Walk up to them and "search" them.
Alas  [author] 27 Apr, 2014 @ 2:45am 
It saddens me to see many of you having technical problems with the mod. I used the mod myself throughout my playthrough of the game and did not experience any problems. It's hard for me to know "what to fix" and "how to fix it" when it seemed to work fine for me (+ a couple of friends that also used and tested the mod).
Kagraman™ 26 Apr, 2014 @ 1:18pm 
This is by far the best house mod i've ever seen. But sadly it had some bugs that is annoying as hell.
jimboola 14 Jan, 2014 @ 12:05pm 
Looks great but made my save crash...
Grey_Heron 3 Nov, 2012 @ 2:09am 
This house actually has kind of an adventurers' guild hall feel to it, except for the single bed:) I love it. Love it, love it. It's nice without being too fancy, neatly arranged, and has all my crafting and storage needs within easy reach. And so what if followers can't enter the sekrit base? Their having to wait outside actually makes running around crafting/storing things a lot easier -- the only immediate drawback is the bonus you get sleeping with a spouse that can't be had here, but that's one itty bitty con on a long list of pros.
RAMcWIN 24 Oct, 2012 @ 12:34pm 
Is anyone else having problems with the lighting?
Zoldan Orlamu 23 Aug, 2012 @ 5:42pm 
Loved the hideout mod. Layout was well done, IMO.
However, I've confirmed that this mod causes some quests (Specifically, Loud and Clear (TG02) and Hitting the Books (MG03), possibly others) to not start as they're supposed to, nor to be able to be started/affected through the console. There may be other mods that do so as well, but of the 7 I had, this one caused the conflict.
Exilant432 15 Jul, 2012 @ 9:25am 
wow.. have tried so many house mods in Oblivion. But this one was a full hit!
My first h mod in Skyrim and I don´t need another one... thx
Stealthfast 12 Jul, 2012 @ 5:29pm 
Hey there. Love the home. I think it just needs one thing. I personally love to collect weapon and armor sets if there could be weapon plaques behind the maniquines that would be awesome. just somewhere to show off all the prizes in one room. some spots for bows and staves. a couple spots for sword, shield racks yha know?