Cortex Command

Cortex Command

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Animated Assembly (WIP)
   
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File Size
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1.903 MB
22 Oct, 2016 @ 9:28pm
17 Nov, 2016 @ 10:12am
7 Change Notes ( view )

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Animated Assembly (WIP)

Description
A company desperately trying to keep up with its competitors stole research from the makers of the Dummies to stay up to date. What they stole was the spark that lead to a sentient AI. They now have got their edge through working along side the AIs and "borrowing" parts of weapons from rivals.

This is not done nor is it close. I'm uploading it now because I need help balancing and want to hear your ideas for potential tweeks and gold costs.

Current features

Weapons
SPWR - A shortranged pistol that has a huge rate of fire but abysmal accuracy and range. Wreaks Havok upclose.
PKT RKT - All the power of a regular rocket now in a single hand. Good luck aiming it.
Haymaker - A combat gauntlet from a discontinued power armour project. Without the suit to power it, it relies on small disposable energy cells to fire its shotgun laser. Heavy for its size but it will kill anything in its short range.
The P-SUTR. A relic assault rifle from before "borrowing" tech from others, this guns damage is poor and is pretty mediocre stat wise. It is however accurate compaired to the rest of the Animated Assembly arsenal and cheap, making it a go to weapon for budget armies.
Scrubber - Scrub bunkers clean of enemies with this gatling shotgun. Be careful not to get shot before it winds up.
Frag cannon - 3 shots which spray 5 sticky grenades each. Area denial has never so easy.
Culverlin - A hybrid of a cannon and a sniper rifle this beast will remove what you shoot with it. Make sure you hit, you get one shot and a long reload.

Shields
Offhanded SPWR
Offhanded PKT RKT
Offhanded Haymaker

Tools
TX-Jabber. A further modified Haymaker this gauntlet features a rechargable battery and a focused laser. This will cut through steel and dirt with equal ease but is even shorter range than most diggers and has a very narrow beam.

Actors
SK-L-E This little bot is still being worked on as i figure out the code for actors. It should work fine.

Planned features

More weapons:
The Thunderer. An energy based heavy assault rifle. Quite slow firing but each energy bullet creates a tiny explosion on impact. Said bullets do move quite slowly so expect dodging.
The MSKT. A more "standard" sniper rifle than the Culverlin. Has a 6 barrel cylinder that holds good damaging rounds. Has improved optics over the Culverlin
The Bombard. This is the end of your enemies. This an automatic, albeit still slow firing, varient of the culverlin with bigger magazine attatched. Too bad this is far too heavy for anyone to carry. Will come mounted on a specialised weapons platform.
An as of yet undecided heavy weapon. I'm not sure this guys need one but I feel they should to match the armouries of others.


Bombs
The Atlatl. A low mass grenade for an exploding hail mary.
The Imp-LR. A high shrapnel grenade for when a room does not have enough shards of metal in it.

Actors:
More actors. The current SK-L-E fill the role of light, so a medium, the SK-A-R, and a heavy are in the works. I do have some ideas for a crab bot and something a bit different.

Other:
Rework all the gibs for pretty much everything. This wil be long and boring so its probably going to get done last.

Thanks for having a look at my mod and I hope you enjoy it (what there is of it so far).

41 Comments
Spooky 15 Apr, 2019 @ 12:42pm 
So i'm looking At the factions Logo and i'm thinking About this faction having a Actor That is the SK-L-E Actor Inside a Giant Crane- Maybe the crane Would fire Explosives and Or lasers? WHO KNOWS-
Spooky 2 Apr, 2019 @ 1:49pm 
I like this mod Too Lobster
ColonialLobster 1 May, 2018 @ 6:39pm 
I liked this mod
ColonialLobster 1 May, 2018 @ 6:38pm 
Oh thats very sad ;-;
Coopertt 23 Apr, 2018 @ 3:55pm 
ColonialLobster i dont think this is being developed any more
ColonialLobster 23 Apr, 2018 @ 12:34pm 
needs more actors and weapons
Crooked Little Monkey 2 Apr, 2017 @ 8:46am 
i beat unitec on dummy assault with this my begin funds was 4000
alot of my dudes died

great mod :steamhappy:
Doomraven  [author] 17 Nov, 2016 @ 10:16am 
Only slight tweeks this update but more are coming eventually.
-P-SUTR turned into an actual pea shooter as intended. Tweeked the holding position of the gun to be more natural.
-Changed colour of jetpack on SK-L-E.
Doomraven  [author] 4 Nov, 2016 @ 8:41am 
Sorry for the long delay since my last update, college assignments take priority over modding sadly.
I said I was gonna move update notes to change log but why not have them in both places?
-Scrubber Cannon buffed. It now shoots bullets instead of nerf darts. Its now working as intended, monsterous vs low armour but delayed by heavier armour.
-P-SUTR added. Animated Assembly now have a gun that can hit what it aims at that isn't half cannon.
corvid_cadaver 27 Oct, 2016 @ 2:24pm 
I'm really liking the new update! the haymaker has got to be one of my new favorites!
The actor was certainly improved as well.

I have zero compaints! Good work, yet again!