Sid Meier's Civilization V

Sid Meier's Civilization V

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Description
My friend asked me to put my favorite mods into a collection, so he can easily download them. Most likely I won't update the collection or react to comments.
Items (41)
(3UC) - 3rd Unique Component
Created by mikeburnfire
Gives every The 3rd Unique Component Project is a mod that gives every civilization a 3rd unique unit, building, or improvement. For a detailed list of each civilization's new components, please check the CivFanatics page: http://forums.civfanatics.com/sho...
(4UC) 4th Unique Component
Created by mikeburnfire
The 4th Unique Component Project is a mod that gives every civilization a 4th unique unit, building, or improvement. For use with the 3rd Unique Component mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=392162444 This project is modular, meanin...
African Forest Elephant Fix
Created by Barrowulf
Fixes the movement rate and attack animation of the African Forest Elephant. Previously, the unit moved at horse speed and looked silly. Also, when attacking, it just stood there and waiting for enemies to come to it. Elephants need to charge and trample! ...
Atlatlist Mod
Created by Barrowulf
Atlatlist: Production cost further reduced down to 28 (30% discount) instead of 36 (archers cost 40). - - - - - - - - Now, this unique unit is even more worthwhile and you can take further advantage of its immediate arrival before it quickly becomes too la...
Barbarian Inmersion Enhancements
Created by Leugi
Adds features (Era Name Change, Barbarian Generals, Era Promotions) to enhance barbarians ingame, both for flavour and gameplay reasons. https://dl.dropboxusercontent.com/u/81814981/BarbIEChart.png https://dl.dropboxusercontent.com/u/81814981/moddlsteam.pn...
Berserker Mod
Created by Barrowulf
Berserker: gains a promotion which gives it +25% combat strength when attacking, but also doesn’t receive defensive terrain bonuses anymore (which means it can't fortify either). - - - - - - - - These additional promotions are to flavorfully represent the ...
Chop Jungle grants Production
Created by fresh meat
Chopping/Removing Jungle will grant 20 Production like Forest. Forest or Jungle - In the end it's all Timber. Installation notes: click the lime green button saying + subscribe on this page start CiV and enter the mods menu wait for the mod to download act...
City Limits
Created by Kilandor
This mod will show the city limits when opening the city view, or clicking on a unit that can found cities. It will also show you overlapping hexs. Enjoy! --- Installation --- To get the mod you must "Subscribe" to it. From the main menu Open "Mods" after ...
City States Evolved
Created by Charsi
City States have evolved into Nation States! - Nation States will build and use settlers. They have brand new identities and city lists. Nation States are limited to one additional city for each passing era. - Nation States will declare war on one another ...
Civ IV Leader Traits in Civ V
Created by The Wes
Tweaks to make weaker Civs more powerful. Requires Brave New World (runs without it, but half the traits don't work right.) UPDATE 2: Added new Seafaring promotion. Reduced Aggressive Unit Maintenance to -33%. Mercantile now increases gold yield from marke...
Civ Names by Policies
Created by Lex
For BNW only. If you are going to ask a questions about the mod algorithm, name specific, localization, etc., read the full description before. Special thanks to SaintDaveUK for many additions to naming system. Localizations. Write your name here. Spanish ...
Civ V Trait BalanceGoldPrime++
Created by JFD
This mod multiplies all civilisation traits, unique improvements, and unique building (only unique effects) effects (for lols). It is inspired by a request made eons ago on reddit that never got completed. This is not a serious attempt to balance the game ...
Civilization IV Diplomatic Features
Created by Putmalk
Current Version: 11.0.0009 Savegame Compatible: 11.0.0 and up (Version 10 available in "Alternate Download Links" section) Last Update: March 26th, 2016 This mod adds new diplomatic features as they appeared in Civilization IV. Sharing Opinions: The AI wil...
Desert Yields Mod
Created by Barrowulf
This mod grants +1 production to deserts so they aren’t just another blank tile on the map. ------ I personally feel the following things reinforce this modification in a small way: - Regular desert tiles can readily be improved so easily, but they’re most...
Faster Aircraft Animations
Created by Gedemon
This mod speed up aircraft combat animation (x2) You can change that speed factor by editing the file FasterAircraft.sql in the "\My Documents\My Games\Sid Meier's Civilization 5\MODS\Faster Aircraft Animations (v 1)" folder and change "2" to the new value...
Faster Plot Expansion
Created by Krajzen
Cultural cost of gaining new plot is reduced by 1/3. Now 'holes on the map' fill faster, borders looks better, and this is yet another buff for originally underpowered wide empires....
Great Prophet Historical Names (BNW or GK)
Created by Tomatekh
Adds historical names to the Great Prophet unit similar to other Great People. This mod is also included within my Historical Religions Complete (BNW & GK) mod. ~~~ Currently a Great Engineer spawns with a historical name such as 'Nikola Tesla', whereas th...
Greatest Cities
Created by framedarchitecture
Adds a city ranking system that is displayed in a new Greatest Cities screen (available via the Diplo Corner pulldown menu). At the dawn of each new era, the highest ranked world city becomes a World's Greatest City, which allows that city to build a Trium...
Hakkapeliitta Mod
Created by Barrowulf
In the default game, a hakkapeliitta without a great general accompanying it (on the same tile nonetheless) is no different than the normal lancer it replaces. This also hinders the benefits of massing them once they're available like most other unique uni...
Helicopters Can Fly Over Water
Created by RJ
Removes helicopter embarking in favor of being able to hover over coast and ocean. Transitioning from water to land or vice versa does not cost any extra movement points except in weird cases, but helicopters are still much more maneuverable now. Should wo...
Historical Religions Edit (BNW or GK)
Created by Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK). A version of the main mod which includes all of my various denomination packs in...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Ingame Editor
Created by donquiche
COMPATIBLE WITH ALL VERSIONS AND MODS. An in-game editor to alter the map and many other things on the fly. - Edit or paint terrain, features, natural wonders, resources, improvements, rivers, fog, etc. - Change cities' religion followers, population, buil...
Krajzen's Buff - Ballista
Created by Krajzen
Buffs Roman Ballista unit, which previously was almost indifferent from Catapult. Now, Ballista can fire without set - up - this is interesting from gameplay point of view and historically accurate, because Roman ballistas were relatively easy to transport...
Krajzen's Great Musicians Pack
Created by Krajzen
This mod adds 60 new Great Musicians - with audio of their hits! (each audio - around 30 seconds long) And while Firaxis has given us many Western Classic Composers, my mod adds not only classical music, but also Oriental music, jazz, Baba Yetu from Civili...
Lancers to cavalry
Created by mikeburnfire
This is a simple mod that changes the upgrade path for Lancers to Cavalry. The original upgrade path to Anti-tank Guns makes these units very underpowered for two whole eras. Q. What does this mod do? A. The only thing this mod changes is the upgrade path ...
Leadership Reformation
This mod grants Great Generals and Great Admirals the capability to grant nearby promotions as their part of their new leadership bonus, as well as evolve these promotions as they level up. Features Revolutionize the concept of Greatness in generals and ad...
Maori Warrior Mod
Created by Barrowulf
Note: this mod require the Polynesia DLC. - - - - - - - - Maori Warrior: in addition to its other promotion, this unit gains the promotion which heals 25 hp when it kills an enemy unit (similar to Jaguars). - - - - - - - - I feel that not only is this even...
Moorish Wonders
Created by regalmanemperor
The Mosque-Cathedral of Cordoba: +2 culture from temples empire-wide. Medina Azahara: +1 gold for each luxury worked by the city. Gain 175 Culture each time a Great work* or an improvement by a great person is made( does not include missions, such as sprea...
More Great Works
Created by Faulkner
This mod requires Civilization V: Brave New World. Have you ever run out of named Great Artists and Writers? More Great Works adds a large amount of real Great Artists and Great Writers (with their own Great Works) to Civilization V. Containing 50 Great Wo...
Quick Turns
Created by Krzyzyk
Intelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant...
R.E.D. - Just Ethnic Diversity
Created by Nutzzz
Just Ethnic Diversity modmod for R.E.D. Modpack for Civilization V (vanilla), Civilization V: Gods + Kings. and Civilization V: Brave New World Unofficial modmod. Reverts R.E.D. Modpack (v 27) to vanilla scale. ACTIVATE R.E.D. FIRST! Cannot be activated at...
R.E.D. Modpack
Created by Gedemon
Regiment and Ethnic Diversity for Civilization V, G+K, BNW and all DLC - Rescaling : all human and mounted units have been scaled down, no more giant infantry against tank ! Of course, the relative scale is nothing close to realism, but it looks way better...
Race for Religion (BNW)
Created by Machiavelli
Race for Religion is more than just additional beliefs. Experience a new dynamic around religion while still being compatible with other mods, even those that add new religions. Don't get left behind in the Race for Religion! Every pantheon belief provides...
Reform and Rule (BNW)
Created by Machiavelli
This mod alters every Social Policy and Ideology Tenet. More than a mere "balance patch" most policies include effects that are unlike any existing policies and a few are unlike anything else in the game. These unique effects enable all new strategies that...
Resource - Mint Includes Copper
Created by BlouBlou
This mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade G...
Samurai Mod
Created by Barrowulf
::::::::: DESCRIPTION ::::::::: This mod tweaks the abilities of Japan’s Samurai unique unit. It also reflects some of the changes made in the upcoming patch that Firaxis has revealed. I’ve given Samurai a new ability which is similar to the Pictish Warrio...
Separate Great People Counters (BNW)
Created by Machiavelli
When you generate a Great Merchant, Scientist or Engineer the costs of the other two Great People do not increase. Discussion thread on CivFanatics | Download from CivFanatics If you like the mod and want me to prioritize development of it let me know by r...
Submarines Ignore Borders
Created by Ryika
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn i...
Unique Cultural Influence
Created by Ryoga
Each culture is unique, and their influence on other cultures is also unique. If you think Arabia, Japan and Zulu aren't supposed to sell blue jeans and pop music, then this mod is for you. With "Unique Cultural Influence" the effect of becoming "influenti...
Yet (not) Another Earth Maps Pack
Created by Gedemon
Earth maps with True Starting Location and custom options featuring advanced setup screen, optional realistic resources placement and hotseat. Compatibility: Civ5 vanilla, Gods+Kings, Brave New World and all DLC Installation ===============================...