The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Monster Contracts
   
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145.483 MB
17 Oct, 2016 @ 3:44pm
30 Oct, 2016 @ 6:50am
7 Change Notes ( view )

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Monster Contracts

Description
*Mod is now being updated!*.!! Hello everyone, this mod is currently being worked on and a port for SSE is being made! It will feature voice acting and many more contracts!

-Monster Contracts, inspired by The Witcher 3. Have you ever wanted to be a monster hunter in skyrim? Now you can! Join the Protectors, a guild of professional Monster Hunters and take on contracts! Don't be fooled though, these contracts are not as straight forward as they seem. Each has their own unique story, as
well a monster to hunt. You must investigate, read and talk to everyone if you want to solve these contracts. You will receive an award for accepting the contract but the real reward is earned once you finish it.-

*PLEASE READ*

HEAD TO SOLITUDE TO START, once you enter Solitude you will be stopped by a guard, this is the start. Recommended level is around 20. The mod is in the early stages. There is currently only a few contracts. We will be adding new contracts every week, so be sure to check the contract box every now and then. There is NO hand holding, We're forcing you to read each and every note and book to solve to contract on your own muahahah, but it's also so we can convey a story for every contract without people skiping over and completing them in 2 seconds. We hope you enjoy, comment and rate up if you want more! Also be sure to have subtitles on, since there is no voice acting :).

*Not compatible with Open-Cities*

*The Mod is now on The Nexus, Check it out!*: http://www.nexusmods.com/skyrim/mods/79752/? (Download from here if you want a smaller file size)

BTW we're newish to modding, so new contracts might come out slower than we'd like, regardless we'll try to make new contracts every week or so, and once we get better we'll start making more and more, so be sure to tell us about any bugs or glitches that we should fix for the contracts that we have made so far!

Our Youtube: Gerbil Productions https://www.youtube.com/channel/UCxMtZOfPgnLS_fpxNevNbLg (Will be used to show case new updates, subscribe if you like :) )

Changelog:
Dialog length fix
Actual Bugfix
BugFix
Protectors Update:
Adds the contract: "Seeing Double"
Adds The Bestiary.
Fixes the "Big talk" contract.
Changes the location of Fruskar's journal, making it easier to find.
Adds The Protectors guild.
Adds a new Follower.
Adds a new cave and ship.

Update 10-20-2016:
Added a new contract: Big Talk
Fix the Strange Merchant's hands in the contract An Alluring Brute.

Credits: Writer/Programmer: Lord Macdog (Me)
Co-Writer/Modeler: That Guy
Co-Writer: Alex
Popular Discussions View All (7)
71
23 Dec, 2017 @ 1:04pm
*Spoilers* Help Section (Post here if you need help with a contract)
Feli
18
24 Dec, 2016 @ 12:58pm
Suggestions
Feli
4
7 Oct, 2017 @ 10:49pm
I see a little problem with this :/
Freeasabird🕊
396 Comments
cleo 15 Feb @ 12:03pm 
Hi I know I late to this mod, but I was wounding are you going to make the ones who give you the information have voices. I'm really bad at lip reading.
Moko Moko 7 Jun, 2022 @ 10:27am 
so is this still in dev?
I Got Spurs 4 Dec, 2020 @ 3:33am 
Glad to see this version might keep getting updated. I'm gonna mod with Nexus eventually but after my last attempt being screwed over by the bullshit that is the load order system I can't be bothered with that for a long while.
Feli  [author] 1 Sep, 2019 @ 7:27pm 
@Wildmantom yes, I'm working on a SSE port, with full voice acting and more quests. Will most likely update this version as well!
Wildmantom 4 Apr, 2019 @ 1:33pm 
Are there anymore Contacts ? or are there going to be more ?
Wildmantom 11 Oct, 2018 @ 12:18pm 
Is there only 2 contacts ? wherte and how do you find more ?
Wildmantom 2 Oct, 2018 @ 11:57am 
the NPC with these Quests go Mute as soon as you try and talk to them ..Any Idea how to FIX It ? or is there a Wiki page or some kind of a Guide ? so you can find out What is going on and where I need to go ?
Razzefixar 15 Aug, 2018 @ 8:04am 
i love it
jacobscapps 2 Aug, 2018 @ 1:07pm 
So basically Morrowind style quests okay. Will quest markers work? If not that doesn't bother me in the slightest.
Basioni 7 Jul, 2018 @ 7:35am 
Great mod! Cant wait for the continuation