Age of Empires II (2013)

Age of Empires II (2013)

36 ratings
Age of Empires III Themes
   
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New Workshop General: Graphics, Movies, Music, Sounds, Taunts
New Workshop Languages: English
File Size
Posted
Updated
145.758 MB
24 Sep, 2016 @ 3:29pm
3 Oct, 2016 @ 1:56pm
4 Change Notes ( view )

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Age of Empires III Themes

Description
This mod allows you to have a bit of Age of Empires III experience by replacing some taunts, music e themes. For now, this mod doesn't replace any icon or graphic.

It replaces:

- Opening cinematic;
- Opening theme;
- Victory/Defeat theme;
- In-game music;
- Some taunts*.

If you have any suggestion, leave a comment below. :wololo:

*Unfortunately, most taunts in Age of Empires III don't have an Age of Empires II counterpart - it's the case of "Stone please" taunt, because there only 3 main resources in Age of Empires III -.

[UPDATE1]

Now the mod replaces many other ingame sounds, like flares, arrow sounds, military unit creation, warnings, explosions, villagers dying, town bell etc

Note 1: I know there are still missing some sounds;

[UPDATE2]

Some quick bugfixes. Some sounds I had to revert to original version as they wouldn't play if modified (I have no ideia why).

[UPDATE3]

I added a minor change to the home screen. :v


These mods from the Steam Workshop may alter how Age of Empires II: HD Edition functions, and are not created or supported by Microsoft. By downloading files from the Steam Workshop, you acknowledge the risks and release Microsoft Corporation and affiliated entities from any liability related to your use of the Steam Workshop. Your use of Steam Workshop will be governed by Steam's terms of use and not Microsoft's End User License Agreement.
5 Comments
God-King Garen  [author] 6 Oct, 2016 @ 2:33pm 
Of course I can fix that :AOEKnight:
Just tell m if there's any other sound you want me to fix and I'll do my best :AOESheep:
gato 4 Oct, 2016 @ 5:57pm 
It's a very nice mod, but some sounds are way too loud. This is most notable with cavalry units or the trade cart. Could you fix this or tell me a way to revert those units back to their original sounds?
Sann 27 Sep, 2016 @ 11:28pm 
:steamhappy:
[MG]Lion 25 Sep, 2016 @ 8:18am 
Good Job :AOEKnight:
Rumi Gearlock 24 Sep, 2016 @ 4:01pm 
Nice job. :TheTommySpecial: