Starbound

Starbound

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Higher Repair Costs
   
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23 sep, 2016 @ 20:06
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Higher Repair Costs

Beskrivning
Makes vehicle repairs cost 10x more auto chips.

Requested by Gunbard here

A fully destroyed vehicle now costs 50 chips (5000px) to repair instead of 5 (500px)
11 kommentarer
InsertNameHere 4 apr, 2018 @ 18:48 
i dont wanna have to spend 10K pixels just to get my stuff back after i leave a planet
PYROxSYCO 25 maj, 2017 @ 2:20 
Hi, Can you help me?
Watah 1 maj, 2017 @ 19:42 
Its a really clever Idea, I understand people asking why would you make it higher, but I understand. It made little sense that it was cheap to repair your mechs, bikes, and etc. But this mod forces players to take care of they're mechs instead of charging their mech into the end-game boss room. Helps alot, and useful.
Xaliber 7 mar, 2017 @ 0:07 
@thtubehd:
Balance.
ThatTube 7 mar, 2017 @ 0:02 
Why would you want more expensive repair costs
Xaliber 23 jan, 2017 @ 22:44 
@Deoxys: that wouldn't be difficult to make, but wouldn't that make selling auto chips (that you got from looting) too profitable?
Deoxys™ 24 sep, 2016 @ 16:04 
Well, that's one way to balance it. I like it!

The other way I can think of is just simply changing the sale price of Auto Chips by a factor of 10. That way, any Auto Chips you loot are still useful, but at the same time they're worth having. Perhaps there could be a mod that does that instead?

For now, this is a great idea though. Great job!
Gunbard 24 sep, 2016 @ 15:50 
lophatkao, I cant thank you enough, please know that you have my gratitude.
SandTag 24 sep, 2016 @ 0:32 
this ballences the XMS mechs, so i can finally use it in my modpack
10/10 genius
SilverSlend 23 sep, 2016 @ 22:40 
A pretty good idea. I think it's a really low cost, so you should have more pixels to spend on this, but sometimes you can find chips in the wild. Increasing the number needed is a really cool idea to compensate. Good work man :D