Garry's Mod

Garry's Mod

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Half-Life 2 + Gmod breakable props
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Content Type: Addon
Addon Type: Model
Addon Tags: Build, Fun
File Size
Posted
Updated
391.165 MB
22 Sep, 2016 @ 7:41am
8 Feb, 2020 @ 10:21pm
15 Change Notes ( view )

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Half-Life 2 + Gmod breakable props

In 1 collection by Nicolai SeveN
Source Dynamic Environment Change by Nicolai Seven
3 items
Description
Description

AS OF 20.06.2023:

THIS FATALLY OBSOLETE ADDON PROVIDES A POOR DESTRUCTION IMITATION OF MODELS FROM Half-Life 2 and Garry's Mod AND IS HERE FOR AN INTRODUCTION PURPOSES, NOT FOR REGULAR USE.

UPDATE DEVELOPMENT STARTED FROM ‎9 ‎February ‎2025 ‎г., ‏‎17:17:15 (exactly the moment the folder with the newest content was created)

THE DEVELOPMENT OF THE UPDATE IS STILL NOT COMPLETE, BUT CONTINUES IN FULL PROGRESS.

20 / August / 2023 - MY MAIN WORKED SSD IS DEAD AND I LOST ALL MY FIRST WORK PROGRESS WHICH STARTED FROM 27 July 2022. ITS A FATALLY TRAGEDY, NEVER DON'T BUY A-DATAs SSD - ITS A F@CKING TRASH. I WILL COUNTINUE MY WORK ON THE UPDATE, BUT RELEASE DATE IS UNKNOWN, SORRY GMODED DESTRUCTION FANS...

EXPECTED KEY FEATURES:
  1. WILL NOT REQUIRE 3RD PARTY AND HL2/Ep1/Ep2/Gmod CONTENT.

  2. WILL NOT BE LUA-BASED (EXCEPT THE SPAWN LIST).

  3. WILL NOT CHANGE THE ORIGINAL MODELS.

  4. EACH MODEL WILL HAVE A DIFFERENT AMOUNT OF HEALTH.

  5. DEBRIS OF EVERY DESTROYED MODEL WILL HAVE ADDITIONAL HEALTH (SPECIFIC TO WHAT STAGE OF DESTRUCTION THE MODEL IS IN).

  6. DEBRIS OF EACH DESTROYED MODEL WILL BE AUTOMATICALLY REMOVED AFTER A CERTAIN REAL TIME PERIOD(OPTIMIZATION IN PROGRESS).

  7. MANY DEBRIS OF EACH BROKEN MODEL HAVE LIMITED PHYSICS(OPTIMIZATION STILL IN DEVELOPMENT).

  8. ALL DESTRUCTIBILITY WILL BE SYNCHRONIZED ON THE HOST(SERVER) SIDE, THE DESTRUCTION WILL BE SEEN TO ALL PLAYERS.

  9. SOME DEBRIS OF THE DESTROYED MODEL WILL BE HAVE INSTALLED ANIMATED PARTICLES ATTACHMENTS.

  10. SUPPORT EXPECTED + STATIC SUB-CATEGORY.
    Static in my (and already your) understanding is when certain parts of the pieces do not move (freeze) after the destruction of the model, such pieces from the main model have collision physics and never disappear if they are not completely destroyed. Such props can be treated in a special way and create interesting things.
    This category of statics includes mainly those models that I considered necessary. After all, it makes no sense to make a bottle, the pieces of which will hang in the air, when, like the bar counter from which this bottle was taken, is better suited to be "frozen" (that is, become static) before / after the destruction(s).

  11. THE WEIGHT VALUE OF EACH PROP AND DEBRIS AFTER DESTRUCTION WILL BE ADJUSTED TO AVOID AN EXCESSIVE LOAD ON THE GAME ENGINE.

  12. CEASE FIRE SCRIPT WILL BE INTRODUCED WITH MY EDIT(I WILL NOT PUT SCREAMERS AND VIRUSES) TO AVOID LOADING THE GAME ENGINE.

  13. MANY EXPERIMENTAL PROPS WILL BE REMOVED (THAT ARE NOW A DEMO OF FEATURES) WHICH WILL BE PUBLISHED SEPARATELY IN THE FUTURE WITH EDIT.

  14. ???

Authorship and software used by me:
Nicolai Seven - your nightmare main owner, creator.
Zya The Infestor - tester
Valve - HL2 assets.
Facepunch Studios - Gmod assets.
Battlefield: BC2, 3 and 4 - my inspiration.
Gmod Lua Wiki[wiki.facepunch.com] - Help with spawnlist creation.
Crowbar Source tool - a very good compile/decompile program.
Milkshape 3D[www.milkshape3d.com] - ez editor.
kHED - hardcore editor.
Notepad++[notepad-plus-plus.org] - .qc edit
Google Images[images.google.com] - sample textures for some models.

Comments open, but don't use it like a chat. It will be strongly moderating by me. So, if you have questions about addon, let me now!
1,324 Comments
Nicolai SeveN  [author] 10 Aug @ 3:32am 
:gmod:
$$BALOON$$ 10 Aug @ 3:31am 
I'm proud that your not not working on upgrading the addon keep working and when it finnishes you will be proud of your work (sorry for the grammar i'm polish)
Nicolai SeveN  [author] 8 Aug @ 7:03pm 
Also If someone want to know, i am still working on updating this addon. Hard. . . v3ry hard.
No ETA for this period.
Nicolai SeveN  [author] 8 Aug @ 6:58pm 
Yes I heard clearly, captain obvious, but I didnt understood(due to understanding English) what it mean, but my basic deduction says me "cratures means crAters", yes crates(not the cratures, its mean animals) - he mean open terraforming after explosion on the ground.
So, Gmod don't have this fuction and i can't created it as core mechanic, this is prerogative of Battlefield© game series.
dr. shtoopid 8 Aug @ 12:23pm 
i think you heard him pretty clearly, he obviously said "can the ground make cratures when a explosion"
Nicolai SeveN  [author] 2 Aug @ 4:35pm 
"can the ground make cratures when a explosion" . . . . what?

"building collapes" - this is the future prerogative of individual maps
can the ground make cratures when a explosion
and building collapes
giorgibob152 10 Jul @ 10:39am 
Imagine if he makes every single prop destructible. Then we will find out why strider's main cannon is so strong
Nicolai SeveN  [author] 10 Jul @ 1:52am 
still working on
Lobster Dado 9 Jul @ 5:01pm 
looking forward to the update