Tabletop Simulator

Tabletop Simulator

35 ratings
Nations
   
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Game Category: Board Games, Strategy Games
Number of Players: 1, 2, 3, 4
Tags: 4+
File Size
Posted
Updated
539.867 KB
4 Sep, 2016 @ 8:05pm
10 Nov, 2021 @ 6:49am
6 Change Notes ( view )

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Nations

Description
From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought, and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food and stability as the population increases. They must build a productive economy. And all the while, they must amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind!

Nations is an intense historical board game for 1–5 players that takes 40 minutes per player to play. Players control the fate of nations from their humble start in prehistoric times until the beginning of World War I. The nations constantly compete against each other and must balance immediate needs, long-term growth, threats, and opportunities.

Gameplay introduction

Players choose a Nation and a difficulty to play at, similar to the Civilization computer games series. After the growth phase, 2 historical events are revealed, which the players will compete for during the round. Then players take a single small action each, in player order, as many times as they wish until all have passed. Actions are:

- Buy a card
- Deploy a worker
- Hire an architect for a wonder
- Special action provided by a card

Players each have individual boards that represent their Nation. There are many ways that players affect, compete, and indirectly interact with other players. But there is no map, no units to move around, and no direct attacks on other players.

When all have passed, there is production, new player order is determined (every position is competed for), the historical events happen, and if this is the last round of an age, the books are scored. At the start of a new round, most old cards are removed and new ones are put on the display.

Victory points are gained and lost during the game, and also awarded at the end of the game. The player with the most victory points is the winner.

Includes promo cards.

[ENG]
http://tesera.ru/images/items/326173/Nations_rulebook_ENG_online_2013-10-17.pdf
[RUS]
http://tesera.ru/images/items/713045/%D0%9F%D1%80%D0%B0%D0%B2%D0%B8%D0%BB%D0%B0_%D0%BD%D0%B0%D1%81%D1%82%D0%BE%D0%BB%D1%8C%D0%BD%D0%BE%D0%B9_%D0%B8%D0%B3%D1%80%D1%8B_%D0%9D%D0%B0%D1%86%D0%B8%D0%B8_(Nations).pdf
24 Comments
Samuelw 10 Nov, 2021 @ 7:20am 
Thanks!. Here is an alternate table you might consider to make the spacing easier.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1169112551&searchtext=table
Valek  [author] 10 Nov, 2021 @ 6:55am 
i reupload tokens to another hosting
yenreb 9 Nov, 2021 @ 1:29pm 
The tokens do not download. When I navigate to the URL manually I get 403 Forbidden.
alpaya 2 Oct, 2021 @ 6:24am 
Спасибо, отличный МОД и даже правила на русском в ссылке ))
Обещали скоро локализацию сделать, то можно и русскую версию сделать тут.
bass_katcher 22 Dec, 2018 @ 9:53pm 
This is an excellent implementation of this game. Thanks for all your hard work on this mod!
Ed_Red 23 Jan, 2018 @ 3:51pm 
Amazing!
Xekura 27 Aug, 2017 @ 2:13pm 
love your mod, wish for the addition of dynasties.

Thank you:fear:
Heywink 19 Apr, 2017 @ 9:23pm 
Does this include the expansion Dynasties?
Gaming_Unplugged 15 Apr, 2017 @ 4:55pm 
Outstanding! Should I delete my prior comment? Interesting that it does that.
Valek  [author] 14 Apr, 2017 @ 7:40pm 
2 Gaming_Unplugged , try to disable mod caching or remove cache data.
This is the case if any file is downloaded incorrectly and will constantly cause errors. In general, the meaning is that the files are downloaded again.