XCOM 2
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Kevlar Only
   
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826.155 KB
29 Aug, 2016 @ 3:32pm
24 Oct, 2017 @ 1:06pm
5 Change Notes ( view )

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Kevlar Only

Description
Replaces all non-unique armour visuals with those of Kevlar.
There is an extra .ini file which contains only the option 0 (for torso, arms and legs) so as to avoid having to re-adjust everytime you change armours. If you wish to use this option, simply replace XComContent's contents with XComContentOnlyOneOption's.

As a bonus I added civilian clothing to the Resistance armour and the Icarus helmet to the regular helmet list.
18 Comments
Alicaso 3 Dec, 2020 @ 3:09pm 
doesnt work
PySickle 5 Sep, 2018 @ 10:37am 
It did the invisible glitch, and it wasn't fixable by changing any body part. Only other mod I have is numeric health bars, so idk.
Zodyr  [author] 5 Sep, 2018 @ 6:14am 
100% sure, I used it myself.
PySickle 4 Sep, 2018 @ 10:45am 
you sure this is compatible with wotc? it doesn't appear to be.
Azimuth 25 Aug, 2018 @ 12:48pm 
But the bug still occurs, alas .(
Zodyr  [author] 25 Oct, 2017 @ 1:16am 
I updated this. The invisible body parts bug should no longer occur.
Also, I removed support for the alien armours since this mod already does it well.

PS: This is 100% compatible with WotC.
Zodyr  [author] 15 Sep, 2017 @ 3:37am 
I don't know that mod but it depends. If it changes the vanilla armours then yes, if it adds additional armours then no.
MANDO 13 Sep, 2017 @ 3:35am 
Does this make all customisation options applied to Kevlar by mods (for example the Modern Warfare armour mod) applicable to all armour types in the game?
Zodyr  [author] 13 Sep, 2017 @ 12:31am 
I don't have WotC yet so I don't know. It should be.
If there are new armour sets then those won't be replaced but it shouldn't break.
< blank > 31 Aug, 2017 @ 9:33pm 
is it WotC compatible?