Dungeons of Dredmor

Dungeons of Dredmor

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Extreme Monkism
   
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5 Jun, 2012 @ 1:09pm

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Extreme Monkism

Description
Be a monk. A REAL monk.

This class mod is for those who eschew the frivolity of inventory management and want to play the game as the first real monks played the game... naked. This mod is NOT balanced for normal play but allows a character to play with self-imposed restrictions of no armor. I personally play this mod with a hat and jewelry and no other equipment slots filled.

Skill summary:

10-inch Steel Chest Hair
To properly Fu the Kung, you gotta grow your own fur. Just don't let Bruce Lee pull it out.
(When hit, you will sometimes receive a permanent stat buff to Burliness and Savvy.)

Birthday Suit of Armor
Calluses don't build themselves, and clothes just get in the way.
(When hit, you will sometimes receive a permanent random resistance buff.)

Holy Dance of Ow-Ow-Ow
Sometimes it hurts so bad you just have to dance.
(When hit, you will sometimes receive a permanent stat buff to Nimbleness and Cadishness.)

Masochist Fist
Stop hitting yourself. Stop hitting yourself.
(Basically, if you want to try to trigger the first three skills but there aren't any enemies to attack you, you can attack yourself.)

Sledge Hands
The more times you break your hand, the bigger your fists. Better get started.
(When you hit something, you will sometimes receive a permanent random damage-type buff.)

Self-Pontification
When you're alone on a mountain, you have to listen to your own lectures. Sometimes you learn something.
(Every so often, you can lecture yourself. Sometimes, you will get a permanent random buff to a secondary skill.)
63 Comments
Dinre  [author] 9 Mar, 2021 @ 4:54pm 
I'm really surprised to still see activity on this!

I don't have the Wizardsland DLC, so any development I do may not work for everyone. If someone has an extra copy of that DLC they can send me, I'll reinstall DoD and work on this mod for you.

Thanks for the interest!
Scarlight 8 Mar, 2021 @ 10:35pm 
Glad to see someone still interested in this game as well. Take care.
[TTV]Beano_99 8 Mar, 2021 @ 7:04pm 
Ah, a shame. Perhaps Dinre might upload a fix, though that seems highly unlikely at this point in time. Thank you for the reply, Scarlight.
Scarlight 2 Mar, 2021 @ 5:21pm 
@beno11180, Unfortunately, no. Tried to tamper with the icon file by making it transparent or something. Crashed.

Sorry, I don't have the answer. It's a good game just too glitchy.
[TTV]Beano_99 2 Mar, 2021 @ 6:56am 
Those stacking icons become annoying to see. @Scarlight Did you ever manage to find a fix? Or @Dinre please! Thank you!
Bohandas 2 Feb, 2018 @ 9:58pm 
I'm reading the description and it doesn't look like it boosts stubbornness
Scarlight 29 Jun, 2017 @ 6:05pm 
Thank you for the reply!

I will definitely try the transparent picture trick. Sounds promising. Thanks again for the help and this great mod!
Dinre  [author] 28 Jun, 2017 @ 6:47pm 
It's been a long time since I looked at this. Dredmor's mod support is a little flaky compared to more comprehensive tools like those for Elder Scrolls or Torchlight, and it's less explicit compared to modding games like TE4. My first thought is to see if alpha is supported in the PNG and just change the files to be completely transparent. My second thought is that there might be a way to cause a status effect without having to show the icon. I would imagine the second option is going to be harder to make happen, since we don't get deep-level access into the game.
Scarlight 28 Jun, 2017 @ 2:52pm 
Hello Dinre, I am replaying this game and having a great fun using your mod. However, like others mentioned before, the overstacking icon becomes a trouble in late game.
I tried to open the mod and delete the icon png files but it doesn't solve the problem. Can you please teach me how to "remove the icon altogether" like you said in comments? Like make the buffs passive?

i understand it has been 3 years since you last checked this mod. But if you are reading this, any help or tips would be appreciated .

Thank you~
Dinre  [author] 11 May, 2014 @ 6:24pm 
I had forgotten about this in the midst of moving. I'll try to see what I can do.