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1. I did not find the white panel at first. Playing portal, one gets used to dark ceilings. Your ceiling is completely dark except for the one white panel, which is in the shadow. Light strips?
2. We can't see the laser deactivate, and I at first thought the antline controlled the door.
3. I fell in when trying to catch the cube. The cube flew away and I was trapped.
4. Finally, I think this puzzle lacks a certain elegance. Waiting for a cube for 30 seconds isn’t really what I like. I also thought the chamber felt a bit cramped, but I know some people like that style.
On the positive side, I felt rather clever about finding multiple ways up to the platform. The test was easy/quick to solve once I found the solution, and it explored one idea instead of stringing multiple ones into one chamber.
All in all it is a sound concept which could do with a bit of polish.
demo [www.dropbox.com]