Melody's Escape

Melody's Escape

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Pandora Rayne - Punk Rock Style
   
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14 Aug, 2016 @ 10:07pm
15 Aug, 2016 @ 10:28pm
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Pandora Rayne - Punk Rock Style

Description
Introducing Pandora Rayne, a slightly more realistic punk rocker/goth style Melody character.

Includes punk rocker style clothing skin, complete with bootleg Tripp pants and neon pink shirt, and moderately green, very bushy, hair. Does not include a custom color scheme.

Please note: I don't usually play with the bloom effect enabled, and therefore I have not optimized the colors for use with the bloom effect, and if enabled, may present very harsh or overly bright colors.



Interestingly enough, this creation was spawned from boredom, caffeine, and the urge to see a realistically-sized character flying around while I try to nail a perfect chain.



Known issues:

Hair changes different shades of green (instead of staying green) based on orbs. May get to fixing this eventually. May not. If not, I'll note it here; if so, I'll note it here and in change notes.
8 Comments
Zafkiel 21 Sep, 2017 @ 2:43pm 
fyi, i'm a physically fit female, and a "Belly pouch" doesn't look like this, It's much smaller, enough to still see your toes if you're a flatty
Boten Red Wolf  [author] 21 Sep, 2017 @ 8:31am 
Obese would imply well over 30lbs over what body frame size would indicate. The real-life person this is based on is not considered obese, so it more goes to show your impressions on things than anything else. A "belly pouch" doesn't really indicate anything. Not sure I'd expect anything else from someone who claims to be classy but used to prefer "bitchsmacka" in various forms.
Zafkiel 21 Sep, 2017 @ 4:38am 
just because it's realistic it doesn't equal obese, lmao.
Boten Red Wolf  [author] 20 Sep, 2017 @ 9:38pm 
When 36-24-36 became a thing.
Zafkiel 20 Sep, 2017 @ 3:20am 
when did realistic = fat lmao
Soul.Fire 9 Jul, 2017 @ 11:21pm 
Yeah, no problem :)
Boten Red Wolf  [author] 9 Jul, 2017 @ 10:12pm 
Yeah, I think a similar thought dawned on me about an hour after I posted this up and I just forgot to act on it... I just haven't gone through to try to mess with the orbs. I could just go back and re-do the hair like I've been wanting to anyway, still has a real cheap "I threw this together" feel to it anyway... Just put it back to white at that point or something, since colored orbs are most of the experience, and thanks for reminding me about it.
Soul.Fire 9 Jul, 2017 @ 1:10pm 
I think the reason the hair changes like it does is since it's a color and not a flat black texture, it will still accept lighting and some color information. If it was pure white, it would turn whatever color the orb happens to be, but since the base color is green what it's doing is just accepting the hue and intensity information which is making the hair change. I don't know if there even is a way to fix that in this game, if you wanted to do that what you might end up having to do is add a color scheme to this that has all orbs/directional arrows colored the same as the hair.