Sid Meier's Civilization V

Sid Meier's Civilization V

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Bandle City
   
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6.365 MB
12 Aug, 2016 @ 6:43pm
22 Aug, 2016 @ 9:17am
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Bandle City

In 1 collection by Choomer
League of Legends in Civilization V
13 items
Description
Adds the Yordle Land (Bandle City), from League of Legends, to Civilization V.

Mod Version: 1.2 | Last updated: 8/22/16

Notice: I do NOT own League of Legends, Riot Games, or any of the images used to create this mod.

Leader: Mayor Dennison Jadefellow
Unique Ability: "The Yordle Land" - +20% Growth in all cities. +1 Culture from pastures.

Unique Unit: "Megling Gunner" - Crossbowman replacement, far more powerful than the Crossbowman, but has shorter range, and slightly higher production cost.

Unique Building: "The Mothership" - The National Epic replacement. Gives +30% great person generation rather than +25%. Gives +1 culture rather than +4 culture.

The Yordle Land can play very passively, thier Megling Gunner is a very good defensive unit, to guard cities. They can go scientifically or culturally, the growth and great person generation is good for both. Of course, the extra culture from the UB and UA is in favor of a cultural playstyle, but the extra culture may be used in a scientific playthrough as a way to max out trees such as rationalism quicker. This allows the Bandle City civilization to play in a passive, scientific or cultural playstyle.

This mod was made in Modbuddy, using BNW and G&K, so it is advised to use both of these. Please report any bugs, errors, or inaccuracies to me. This was my first mod in Civilization 5, so there may be many bugs in it.

If you enjoy this mod, I recommend checking out my other mods such as this one, adding Shurima to the game at: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=725240046&searchtext=

Please excuse any graphics that look bad, I'm not very good at that part of modmaking.

Thank you for downloading the mod, if you decide to do so. Please leave feedback in the comments!
14 Comments
Choomer  [author] 2 Sep, 2016 @ 11:34am 
Eriewmatay, that would actually make sense, as most games do use oggs rather than mp3s. I've had the BGM for the latest mod working somewhat, but not being played when they should be, whether converting the BGM to ogg will fix it or not, I'm not sure of, but it is something that I will try, thank you for your feedback.
Eriewmatay 2 Sep, 2016 @ 2:58am 
Maybe you need to change the BGMs into format .ogg? I found that files of Civilization are all of *.ogg
Choomer  [author] 22 Aug, 2016 @ 9:10am 
Thank you for mentioning the absence of that file, now that you've mentioned it I've realized that the 24x24 alpha icon is missing on a few of the mods, thank you for mentioning all the bugs that you have noticed, I will be more careful to check mods over in the future before releasing them, it seems this one has a lot of issues. As for the BGM, I'll have to look into fixing that after I fix the other issues. Thank you a lot for your feedback, it is very appreciated.
Eriewmatay 22 Aug, 2016 @ 2:03am 
This mod may be lack of BandleAlpha24.dds. Every time I open Travelling table and shows it lacks this and the icon of Bandle City cannot show regularly on this table.
Eriewmatay 21 Aug, 2016 @ 9:53pm 
And thanks for fixing.
Eriewmatay 21 Aug, 2016 @ 9:52pm 
I meant that I cannot hear the bandle city's bgm in game.
Choomer  [author] 21 Aug, 2016 @ 8:58pm 
Oh, and the peace music is Poppy's login screen.
Choomer  [author] 21 Aug, 2016 @ 8:45pm 
Eriewmatay, I've had issues with the bgm before, I am having a bit of an issue with all of the civilization's bgm, as for the balance of the civilization, I recently gave the UA a small buff [+20% growth rather than 15%] and the megling gunner a small buff, giving them 21 melee strength rather than 19. I will look into fixing the bgm of the civilization, but by hearing them outside the game, but not inside, what do you mean? I'll look into giving the UU more buffs likely. Thank you a lot for your feedback.
Eriewmatay 21 Aug, 2016 @ 8:39pm 
There's a problem that Bandle's bgm cannot be heard in the game. But when I hear them outside the game it's ok. What's wrong?
Eriewmatay 21 Aug, 2016 @ 8:08pm 
Using Megling Gunner is not very easy. They are easy to be killed, even by normal crossbowmen due to the one-tile range. They themselves usually killed before they can give out any damage.