Arma 3
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RAVAGE TOURISM ESSEKER TOUGH+HIPERF
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
61.451 MB
10 Aug, 2016 @ 12:06pm
24 Sep, 2016 @ 2:09pm
2 Change Notes ( view )

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RAVAGE TOURISM ESSEKER TOUGH+HIPERF

Description
This is the High Performance, low addon dependency version of my mission with the same name (without the +HIPERF) here on the workshop. You'll need just Esseker,RAVAGE, all CUP assets and the Battlebus to play it.
6 Comments
tourist  [author] 22 Jul, 2017 @ 5:03am 
As for the SP:

once you have downloaded a SWS mission, it goes to a crazy high numbers folder like this (on my system; might be named differently on yours):

C:\Program Files (x86)\Steam\userdata\16420984\107410\remote

You can copy the mission pbo from there and paste it in the "missions" folder of your A3 install - then it appears in SP with the benefit of saving+resuming ALL persons and objects (loot stored in cars, boxes etc.) in the gameworld, not just the player's position, health and inventory. That comes at the cost of a little performance degradation after numerous saves, but I have played my Esseker mission in SP in the much more demanding RHS version with no problems at all.
tourist  [author] 22 Jul, 2017 @ 4:57am 
Nice to hear, I'm in the process of finding & fixing the savegame problem and have found a pretty good lead:

the Esseker mission doesn't use MKY snowscript whereas my Winter Chernarus Mission "HOMO HOMINI LUPUS" does use it. And if I simply copy-paste the original init.sqf code from the MKY template file into my mission's init.sqf, it has a line of code included that speaks plain words even to a novice mission maker like me, IF I had taken care to read it, that is ;-)

It says:

enableSaving [ false, false ];


NO idea why the author of the snow and sandstorm script included it in the first place; but right now I'm simply testing if the snow script works without that code in the mission.
Jungle 22 Jul, 2017 @ 3:50am 
No worries mate!
I play it through multiplayer as it doesn't show up in singleplayer, but the save/resume feature works absolutely fine!
tourist  [author] 22 Jul, 2017 @ 2:19am 
THX for the friendly feedback, Boneless Chicken! :steamhappy:

I'm glad to hear the mission still works "Out of the Box" after all these ARMA and RAVAGE updates. Another user playing the RHS version complained about being unable to save in SP. Can you save+resume in SP? If so, I'll leave this "CUP Only" version as-is following the good old proverbial guideline to "Never stop a running system".
Jungle 21 Jul, 2017 @ 3:43pm 
Bloody brilliant scenario tourist, one of best Ravage missions I've played!
tourist  [author] 4 Sep, 2016 @ 5:16am 
Good Pojnt. CBA is needed and CUP terrains, maps, units, weapons, vehicles.