Hearts of Iron IV

Hearts of Iron IV

91 ratings
No Starting Factions (1.5.3)
   
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24.756 KB
6 Aug, 2016 @ 2:32am
4 Jun, 2018 @ 12:07pm
11 Change Notes ( view )

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No Starting Factions (1.5.3)

Description
A mod that removes all factions (Axis, Communist International, Allies) and puppets of the British Empire and Soviet Union at the beginning of the game. It does not remove the player or AI's ability to form factions during gameplay.
116 Comments
PeacefulCitizen 9 Sep, 2022 @ 4:00am 
doesnt work
time-cannon 3 Jul, 2022 @ 10:29am 
on the thumbnail why is the us flag so wonky:steamfacepalm:
John Gotti 13 May, 2022 @ 8:43am 
i have a bug, this mod seems to remove the UK and Germany's navy at the start of the game, im not sure if its conflicting with another mod, but once i turned this one off, they got their navies back
Wobble 27 Dec, 2020 @ 7:27pm 
@Mladshiy @Leonitus454 can you guys make it so that this mod works with the "road to 56" mod ?
kirstarix 23 Jan, 2020 @ 6:38pm 
@Viper
It is a bug that goes away the longer the game is played(germany is ok around june), i think as each get politically manipulated they start to clear up over time. Especially when you start getting into the wars
Viper 10 Jan, 2020 @ 8:49am 
this no longer works correctly, DO NOT USE IT.

If you want proof, load it up all by itself as Germany and look at your political pie, your navy, and your navy tech.
kirstarix 3 Jan, 2020 @ 7:07pm 
last updated 2018, working still :steamhappy:

Ty very much :kb2_heart:

Shame it does not stop them forming them afterwards
jacques 16 Apr, 2019 @ 2:21am 
love u ty
sarpomania 21 Mar, 2019 @ 7:12am 
Please update to latest patch
henry 19 Dec, 2018 @ 2:01pm 
please update for 1.5.4,im a noob and hate being smashed by the nazis everytime