RimWorld
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Rimsenal - Security Pack
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Нагородити
До улюбленого
В улюблених
Прибрати
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Розмір файлу
Додано
Оновлено
1.848 MB
2 серп. 2016 о 1:15
28 черв. о 6:08
Змін 55 ( перегляд )

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Rimsenal - Security Pack

В колекціях (1) автора 삼치구이/CeroForGrill
Rimsenal Pack
Предметів: 16
Опис
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You know, this remote world isn’t exactly a cozy place to live.
We’ve got hordes of wild savages, damned space pirates, crazy killer bugs, aaaaand… Mecanoids.
Yeah—those freaking chewers.

We can’t live with them.
So we do the only thing we can: keep them the hell out.

Grab everything you can use. If it’s cutting-edge, even better.
Let’s give it all we’ve got—and give ’em hell.




To play the Security pack, you must install the Rimsenal core pack first.

The Rimsenal security pack is designed to provide Rimworld players with a wider range of tactical defense options. In addition to a variety of high-performance defense emplacements based on the Rimsenal’s cutting edge technologies, new and unique defense assets await you.

Diversified defense choices: Try different defense assets. Advanced weapons of interstellar mega-corps such as the anti-mechanoid cannons, automatic grenade launchers, and long-range surveillance turrets are now yours.

New defense tactics: Defense doesn't mean hiding in the dark and shooting blindly. Attract enemies with baits and concentrate fire. And don't forget the big red barrels full of inflammable.



















New item!




Changelog: https://gtm.steamproxy.vip/workshop/filedetails/discussion/736139206/3039354735036751659/
Популярні обговорення Переглянути всі (2)
7
14 черв. о 4:18
ЗАКРІПЛЕНО: What's New
삼치구이/CeroForGrill
0
1 листоп. 2021 о 0:00
Shred turret and Sniper turret
Sanny
Коментарів: 194
삼치구이/CeroForGrill  [автор] 21 серп. о 17:19 
That's a good suggestion. I'll consider it.
King Matt 👑 18 серп. о 15:48 
Thanks for updating this to 1.6! I really appreciate you

Any way you can lock the items behind the correct research? I am starting with a tribal run and currently have access to all of the weapons.

To offer some suggestions:


Deployable light mortar probably fits best with Mortars and Precision rifling research

Deployable machine gun - Gun turrets and Gas operation

Deployable AMR - Gun turrets and Precision rifling

Nest HMG - Gun turrets and Gas operation

Nest Grenade - Gun turrets and Mortars

Nest Recoilless - Gun turrets and Precision rifiling
Nationality 14 серп. о 19:31 
@Anosemo It is the CE team that makes compat patches. Let them know.
Anosemo 10 серп. о 14:48 
Not compatible with Combat Extended? Missing ammo for reload: no UI, no Context Menu :(
Tynan Sylvester 29 лип. о 13:02 
How does Mortar work? I cant even shot anything?
eaT_sAnd 21 лип. о 18:35 
research modular equipment manufacturing and build the equipment assembly facility then graydale defence emplacements lets you make fortification packs
Universe_CZE 20 лип. о 8:05 
how do i get fortification packs, so i can build the machineguns?
]TPG[*Dagger 4 лип. о 9:03 
Does skill matter for manned turrets?
D9sinc 2 лип. о 19:55 
Hello, not sure how to post this, but I noticed some errors when loading up this mod. I am noticing I'm getting error messages like "Could not load Texture2D at 'Things/Projectile/Shard' for def 'Bullet_ShardSentry' in any active mod or in base resources."

It also references the WaveEmitter, NestAGS, SuvTurret, FakeRifle, RocketTurret, and MoltenShell and when those turrets fire, it just creates the giant red X texture to appear as bullets.

I believe that this happens when Rimsenal Core is removed as it is listed as "required" here in the workshop but when you remove it from a modlist, the Security Pack doesn't actually give any errors for its removal or lets players know that it needs Rimsenal - Core to operate in-game.

I don't know if there is a way to toggle it so when in-game if a player removes Rimsenal Core, it causes Rimsenal Security to turn red to indicate that it is required.
JoeOwnage 2 лип. о 8:00 
I would love to see a re-armable bear trap included in this