Portal 2

Portal 2

41 ratings
Mind Bend 6: Diversion
   
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9.240 MB
21 May, 2012 @ 3:23pm
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Mind Bend 6: Diversion

In 1 collection by smoke
Mind Bend
8 items
Description
Medium-hard difficulty chamber composed of 3 buttons, 2 cubes and some light bridges.

Solution Video: http://www.youtube.com/watch?v=fAQqv6RLkFA
11 Comments
Ultimaximus 3 Dec, 2015 @ 3:14pm 
Managed to solve it on my own.. that was weird
Almisuifre 10 Jun, 2013 @ 1:28pm 
It seem I found the solution, but the timing between each lightbridge reactivation was too short to allow me crossing. My solution was to use a cube "lightbridge slide" to make it re-appear endlessly.
Good idea but in my case it didn't work correctly. (I will continue to check that interesting collection anyway !)
shade++ 5 Mar, 2013 @ 7:23am 
You really like the dissappearing bridge trick, don't you ._.
I wasn't able to complete it due to it's intense difficulty.
Mr Vapour Waterhandle 25 Aug, 2012 @ 3:15am 
Wait, reading these comments, am I supposed to be able to push past the light bridges once I've done the setup where the slanted light bridge keeps directing the cube to the other button, destroying itself? Because I can't get that to work.
Geneosis 25 Jun, 2012 @ 2:43pm 
OMG I can't believ I found the solution X) Wasted so many times trying to do something with those flying cubes ^^"
zivi7 27 May, 2012 @ 6:39am 
Awesome! This one took me forever to figure out. The best one of the series so far.
KennKong 25 May, 2012 @ 5:22pm 
The cubes interfering with each other is the whiole puzzle, theOfficePortal! All the rest of it is the diversion. Once you figure out how to get one cube to destroy itself[/spolier] you've got the thing licked.
theOfficePortal 25 May, 2012 @ 2:53pm 
the cube droppers are annoying to deal with since they will destroy the cube of the other. I'm sure there has to be a different way to set up the puzzle.
KennKong 23 May, 2012 @ 11:27pm 
#1 was clearly a glitch. I doubt if I could reproduce it (I've tried a few times.)
smoke  [author] 23 May, 2012 @ 5:35pm 
KennKong, I'm not sure what you mean by #1 - initially both cube droppers are dropping cubes which then annihilate as intended. #2 will be fixed shortly.