Starbound

Starbound

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Frackin' Universe
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740.788 MB
22. juli 2016 kl. 11:45
30. juni kl. 8:29
1293 ændringsbemærkninger ( vis )

Abonner for at downloade
Frackin' Universe

Beskrivelse
FU Discord:
https://discord.gg/VTjEfWwJXv
Wiki:
https://frackinuniverse.miraheze.org/wiki/Main_Page

Disclaimer: Installing FU is a one-way trip. FU will affect your game universe and ALL characters.

Note: Uninstalling the mod will cause crashes, unless you wipe your universe and player folders. This is not avoidable. Be sure to back up your universe and player folders before installing.

Frackin Races is not compatible, as it is already included. If you install it as well, you will crash.

Incompatible Mods
For a list of incompatible mods: frackinuniverse.miraheze.org/wiki/Incompatible


Error reports will be much easier to fix if you provide a link to starbound.log file. How to do that?
  • Go to starbound/storage/starbound.log
  • Open that with text editor like Notepad
  • Copy and paste its contents to pastebin.com
  • Report with the link to that pastebin

starbound.log helps us to detect what is the CAUSE of your error.



The largest mod for Starbound, FrackinUniverse combines new biomes, a completely overhauled crafting system, science, research, monsters, tiles and hundreds of other assets to the game. Nearly every major game system is changed.


Major Gameplay Changes : https://frackinuniverse.miraheze.org/wiki/Gameplay_Changes
New Races : https://frackinuniverse.miraheze.org/wiki/Races
Mech Changes : https://frackinuniverse.miraheze.org/wiki/Mechs





SAIL changes for modded races/ships
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1411331676
or its git link - https://github.com/xn-5o8h/FUSAILModdedRaceSupport

If using *modded* races, you will want the FU BYOS addon here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1194878261&searchtext=FU+BYOS

Avali Triage Players will require this: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2052758462

Recommended Mods
The following are all top-notch mods we heartily recommend using with FU: https://frackinuniverse.miraheze.org/wiki/Recommended



For a detailed guide on how to use the included automation systems in FU, refer to this guide-
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1618972523




Q: How do I tell if it's working?
A: Quite simple. When you launch starbound, look at the main menu screen. Do you see "Powered by Frackin Universe"? If so, you're good to go!

Q: Will this work on a server?
A: Read : http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=734496146&searchtext=Frackin+Universe

Q: How do I run a server?
A: Read : http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=735510285

Q: Do I need to delete my characters and universe before I start? Will it work with the character I already have?
(or any possible variation of this question)
A: No, you do not.
However, you will need to travel a fair ways away on your starmap in order to generate the new biome types. Generally a few seconds will do. So yes, it will work with your existing character. I recommend a clean universe, personally, but that's only if you absolutely want to have FU planets right near your starting location.

Q: I seem to be taking forever to generate my starting planets. It's in warp for like...ever.
A: Starbound is generating a universe and looking for a starting system that fits exact specifications. Because FU adds so many biomes it increases the time it takes to find the setup. I recommend visiting the Science Outpost when this happens, which can be triggered from your shiplocker items. By the time you come back you'll have your starting planet visible and a quest to begin!

Q: Where do I find (ITEM NAME)?!?!?!
A: Everything has a source. You just need to figure out what that source is. That's part of the mod. Exploration, experimentation...just seeing what sort of things lead to others and eventually ending up with a hard-core science lab. The wiki link given on this page right after the FAQ is a good source of information.

Q: Does FU add quests/missions or bosses?
A: Yes

Q: Does FU affect the main storyline or game progression?
A: No. The only true progression change is with EPP packs (see above sections for info on that). Otherwise you can progress exactly as normal through the base game.

Q: I can't find something on the Wiki
A: The wiki is player maintained. So, if you find something missing you can feel free to add it in.

Q: My EPP pack isn't working
A: Yes it is. Read the mod description information above for more details about how they operate now.

If for some reason you want to hurl money at me for my labors: https://www.patreon.com/sayter
Wiki (player maintained): https://frackinuniverse.miraheze.org/wiki/Main_Page
CF Forum version found here: http://community.playstarbound.com/resources/frackinuniverse.2920/
GitHub project version location is here: https://github.com/sayterdarkwynd/FrackinUniverse

A great number of mods and features in FU are from contributors or other authors. Check out the included credits.txt here: https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/_FUcredits.config or visit https://github.com/sayterdarkwynd/FrackinUniverse for info
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23.720 kommentarer
??? For 9 timer siden 
Hello.
Do i lose any progress if i unsubscribe from this mod and then subscribe again? Or do i have any other problems with my FU character after that?
Sayter  [ophavsmand] For 22 timer siden 
I just answered you. This is by design. That, or you have some odd mod interactions, or openstarbound or something.
Thánato 25. sep. kl. 9:23 
I meant all 1handed weapons, not just shortswords/daggers/rapiers i used them as example. Even Katanas have crazy high attack speed and the 1handed axes are also charging attacks VERY rapidly, literally skipping the "charge" part from how fast they are. Rapiers are attacking 6 times in a second too.


I had a modpack that was normal, then after closing/booting the game again the 1Hweapons became much faster, did a clean install with FU only and its still crazy fast like that. Is this normal? Do i send some log in the discord server for help to fix it?

2H weapons had no speed change.
Sayter  [ophavsmand] 25. sep. kl. 4:14 
daggers and shortswords work different in FU, as do fist weapons. Rapiers are supposed to be fast, so yea...this is as expected.
Thánato 24. sep. kl. 18:28 
Did you guys increase vanilla/random 1handed weapons' attack speed? For some reason the Shortswords and Rapiers have CRAZY HIGH attack speed. I've uninstalled everything and did a clean install twice, even verified integrity and the weapons are still fast asf, is this intended?
wesley 23. sep. kl. 11:07 
it was a mech mod
Sayter  [ophavsmand] 23. sep. kl. 11:07 
wesley: because you installed conflicts or didnt do the tutorial to see that they operate differently in FU.
skumbag raccoon 21. sep. kl. 18:03 
love
wesley 21. sep. kl. 4:36 
why the mech no work
wizard2890 20. sep. kl. 12:34 
thanks