Dungeons of Dredmor

Dungeons of Dredmor

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Dungeon Summoner
   
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21 Jul, 2016 @ 4:29am
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Dungeon Summoner

Description
You can summon whole dungeons! No, wait, that's not right... (All art is temporary)
9 Comments
Aescula  [author] 24 Jun, 2017 @ 3:41am 
@Weaver Maybe I am. This is one of my first mods ever and especially for Dredmor. I wouldn't expect much, and I don't know how to actually make sure that they'll cast spells. Thought they would automatically.
Weaver 20 Jun, 2017 @ 2:12am 
The wights seem to just go melee things for one damage, am I missing something?
Mythden 19 Mar, 2017 @ 1:43pm 
Ha! I like the idea that you can summon yourself to teleport, very clever! Well done on that idea.
Aescula  [author] 30 Jan, 2017 @ 8:16pm 
@Umbra I will, once I'm getting back into Dredmor (I play games in huge stints, sticking to one or two for weeks at a time, and they all rotate in.)
Princess Nethina (Shi/Zir) 30 Jan, 2017 @ 3:13pm 
oh! thats a fun concept. you should add a quick list of the different levels of the skil in the description
Aescula  [author] 29 Jan, 2017 @ 8:25pm 
@Umbra Actually it summons YOU. Literally. It's a renamed teleport, which is why it's end-game.
Princess Nethina (Shi/Zir) 29 Jan, 2017 @ 4:09pm 
sounds pretty neat. does the self summoned self have the same items as you or is it just the clone creature from the original game?
Aescula  [author] 29 Jan, 2017 @ 3:19pm 
@Umbra really it just adds a whole "summoner" tree. About every level in the tree is summoning a new creature as an ally. Kinda like the Necronominomics tree where you can get Zombys, but in this you can get blobbies, agar aguardians, wights, and even summoning yourself. I've just been lazy on changing the description.
Princess Nethina (Shi/Zir) 29 Jan, 2017 @ 3:16pm 
what does this do? :o