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I see the necessary code in cookingpots.lua, and I can run the AddCookingPot function, but it doesn't actually seem to do anything unless I copypaste the cookingpots.lua script and add it to my OWN mod, which seems...wrong? Is that not gonna overwrite any other mods that access AddCookingPot? (Or is that correct and I'm worried over nothing lol?)
Anyway, if you could point me in the right direction or provide some template code that could be easier to work with, I'd appreciate it!