RimWorld

RimWorld

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16 Jul, 2016 @ 6:21am
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Description
The glitterworlds and their secular distractions; the urbworlds and their godless decay. The adherents of The Fellowship knew there had to be more. They combed the star maps until they found it; a small, out-of-the-way rimworld, just on the edge of known space. It would be hard work, but they were young and capable, with years of practical training and a chance to carefully prepare.

Maybe, finally... their souls would know peace.

Your faction will be a colony.
Start with 5 people.
Your people will be between 21 and 45 years old.
Arrive in drop pods.
Player starting characters have a 100% chance to start with trait: Ascetic
Player starting characters have a 75% chance to start with trait: Teetotaler
Player starting characters have a 75% chance to start with trait: Hard worker
Player starting characters have a 25% chance to start with trait: Green thumb
Player starting characters have a 25% chance to start with trait: Steadfast
Start with research: Smithing
Start with research: Electric smelting
Start with research: Pemmican
Start with research: Carpet making
Start with research: Stonecutting
Start with research: Hospital bed
Start with research: Moisture pump

Start with:
-Packaged survival meal x50
-Component x50
-Steel x500
-Medicine x10
-Wood x500
-Steel table (long)
-Steel dining chair x5
-Steel bed x5
-Silver grand sculpture
-Standing lamp x3